TRANSITION BETWEEN VIRTUAL AND AUGMENTED REALITY
First Claim
1. A user interface device for interfacing a user with a computer, the computer comprising at least one processor to generate instructions for display of a graphical environment of a simulation in a virtual reality system having a plurality of states, including at least a virtual reality state and an augmented reality state, the user interface device comprising:
- an input element;
a proximity sensor to detect one of a proximity and a touching of the user interface device by a user body part; and
a non-transitory, computer readable media including instructions for sending a trigger signal to the virtual reality system for use to transition between two of the states based on at least one of an activation of the input element and a detected proximity of the user body part.
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Accused Products
Abstract
In an embodiment there is provided a user interface device for interfacing a user with a computer, the computer comprising at least one processor to generate instructions for display of a graphical environment of a virtual reality simulation. The user interface device includes a sensor for detecting activation and/or a sensor for detecting proximity of a body part of the user (e.g., hand). At least partially based on detection by one of these sensors, a transition between virtual reality states is triggered.
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Citations
20 Claims
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1. A user interface device for interfacing a user with a computer, the computer comprising at least one processor to generate instructions for display of a graphical environment of a simulation in a virtual reality system having a plurality of states, including at least a virtual reality state and an augmented reality state, the user interface device comprising:
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an input element; a proximity sensor to detect one of a proximity and a touching of the user interface device by a user body part; and a non-transitory, computer readable media including instructions for sending a trigger signal to the virtual reality system for use to transition between two of the states based on at least one of an activation of the input element and a detected proximity of the user body part. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A user interface device for interfacing a user with a computer, the computer comprising at least one processor to generate instructions for display of a graphical environment of a simulation in a virtual reality system having a plurality of states, including at least a virtual reality state and an augmented reality state, the user interface device comprising:
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an input element; a proximity sensor to detect one of a proximity and a touching of the user interface device by a user body part; and a non-transitory, computer readable media including instructions for; sending a trigger signal to the virtual reality system for use to transition between two of the states based on at least one of an activation of the input element and a detected proximity of the user body part; sending an image of the user interface device to the virtual reality system, wherein the image of the user is a video image and includes an image of a user body part captured by a camera, the image comprising a composite of a plurality of layers, wherein the plurality of layers includes at least two of an indicia layer, an input element layer, a device body layer, a proximal layer, a body part layer and a highlight layer, wherein at least one of the layers is modified upon the transition between states, wherein the image of the user interface device has one of the layers modified a period of time after the transition; generating a first trigger signal based upon a signal from the proximity sensor and a second trigger signal based upon a signal from the input element; obtaining an identifier from the user interface device; indexing into a lookup table with the identifier; and obtaining from the lookup table images for a plurality of the layers.
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14. A method for interfacing a user interface device with a computer, the computer comprising at least one processor to generate instructions for display of a graphical environment of a simulation in a virtual reality system having a plurality of states, including at least a virtual reality state and an augmented reality state, the method comprising:
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detecting activation of an input element; detecting one of a proximity and a touching of the user interface device by a user body part with a proximity sensor on the user interface device; and sending a trigger signal to the virtual reality system for use to transition between two of the states based on at least one of an activation of the input element and a detected proximity of the user body part. - View Dependent Claims (15, 16, 17, 18, 19)
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20. A non-transitory, computer readable media including instructions for:
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detecting activation of an input element of a user interface device; detecting one of a proximity and a touching of the user interface device by a user body part with a proximity sensor on the user interface device; and sending a trigger signal to a virtual reality system for use to transition between two virtual reality states based on at least one of an activation of the input element and a detected proximity of the user body part.
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Specification