PROGRAM AND SYSTEM
First Claim
1. A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game,wherein the functions include:
- a displaying function configured to display a game image, the game image containing a moving object, a game field, and an operation object, the moving object moving in accordance with a virtual attractive force, the moving object being movable in the game field, the operation object being formed in the direction of the attractive force in the game field;
a first action controlling function configured to control an action of the moving object so that the moving object finally stops at a predetermined portion of the operation object; and
a second action controlling function configured to control an action of the moving object in a movement mode, the movement mode being determined in accordance with an input from a user when the moving object is in contact with the predetermined portion.
1 Assignment
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Accused Products
Abstract
A non-transitory computer-readable medium including a program causing a user terminal to realize functions to control progress of a video game is provided. The functions include: a displaying function configured to display a game image containing a moving object, a game field, and an operation object, the moving object moving in accordance with a virtual attractive force, the moving object being movable in the game field, the operation object being formed in the direction of the attractive force in the game field; a first action controlling function controlling an action of the moving object so that the moving object finally stops at a predetermined portion of the operation object; and a second action controlling function controlling an action of the moving object in a movement mode, the movement mode being determined in accordance with an input from a user when the moving object is in contact with the predetermined portion.
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Citations
12 Claims
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1. A non-transitory computer-readable medium including a program product for causing a user terminal to realize functions to control progress of a video game,
wherein the functions include: -
a displaying function configured to display a game image, the game image containing a moving object, a game field, and an operation object, the moving object moving in accordance with a virtual attractive force, the moving object being movable in the game field, the operation object being formed in the direction of the attractive force in the game field; a first action controlling function configured to control an action of the moving object so that the moving object finally stops at a predetermined portion of the operation object; and a second action controlling function configured to control an action of the moving object in a movement mode, the movement mode being determined in accordance with an input from a user when the moving object is in contact with the predetermined portion. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A system for controlling progress of a video game, the system comprising a communication network, a server, and a user terminal, the system comprising:
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a displaying section configured to display a game image, the game image containing a moving object, a game field, and an operation object, the moving object moving in accordance with a virtual attractive force, the moving object being movable in the game field, the operation object being formed in the direction of the attractive force in the game field; a first action control section configured to control an action of the moving object so that the moving object finally stops at a predetermined portion of the operation object; and a second action control section configured to control an action of the moving object in a movement mode, the movement mode being determined in accordance with an input from a user when the moving object is in contact with the predetermined portion.
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12. A non-transitory computer-readable medium including a program product for causing a server to realize functions to control progress of a video game,
wherein the functions include: -
a displaying function configured to display a game image, the game image containing a moving object, a game field, and an operation object, the moving object moving in accordance with a virtual attractive force, the moving object being movable in the game field, the operation object being formed in the direction of the attractive force in the game field; a first action controlling function configured to control an action of the moving object so that the moving object finally stops at a predetermined portion of the operation object; and a second action controlling function configured to control an action of the moving object in a movement mode, the movement mode being determined in accordance with an input from a user when the moving object is in contact with the predetermined portion.
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Specification