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ADAPTIVE SAMPLING OF PIXELS

  • US 20170278296A1
  • Filed: 03/25/2016
  • Published: 09/28/2017
  • Est. Priority Date: 03/25/2016
  • Status: Active Grant
First Claim
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1. A system, comprising:

  • a processor configured to;

    generate an initial rendering of a scene that determines texture at each portion of the scene;

    generate a ray traced rendering of the scene by tracing an initial sample of rays;

    iterate the following until all portions of the ray traced rendering satisfy a noise threshold;

    subtract the initial rendering of the scene from the ray traced rendering of the scene to determine a measure of noise at each portion of the ray traced rendering; and

    trace another sample of rays in the ray traced rendering for each portion of the ray traced rendering that does not satisfy the noise threshold; and

    output the completed ray traced rendering, wherein different portions of the completed ray traced rendering are sampled with different numbers of samples of rays; and

    a memory coupled to the processor and configured to provide the processor with instructions.

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