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TEAM FLOW CONTROL IN A MIXED PHYSICAL AND VIRTUAL REALITY ENVIRONMENT

  • US 20170285733A1
  • Filed: 06/16/2017
  • Published: 10/05/2017
  • Est. Priority Date: 11/15/2014
  • Status: Active Grant
First Claim
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1. A method for managing flow of players through a combined physical and virtual reality experience, comprising:

  • detecting, by a computing device, the presence of one or more players from a first team of players within a first geographical area of a plurality of geographical areas;

    virtually locking, by an area manager on a server in communication with the computing device, the first geographical area from being accessed by one or more players from a team other than the first team;

    initiating a virtual reality experience, by a computing device associated with each player for the first team, for each the one or more players from the first team within the first geographical area; and

    automatically adjusting, by a flow manager on the server, the duration of the virtual reality experience for the first team within the first geographical area based on the time taken by the first team to complete one or more checkpoints associated with the first geographical area.

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