GENERATING GAME CONFIGURATIONS
5 Assignments
0 Petitions
Accused Products
Abstract
A system, computer-readable storage medium storing at least one program, and a computer-implemented method for generating game configurations are presented. For example, a system may receive a game configuration request message from a client device being operated by a player playing a virtual game. The game configuration request message may be sent, for example, in response to the player initiating a new game of the virtual game. The system may then select a game configuration based at least in part on historical performance data associated with the selected game configuration. The historical performance data may accumulate performance data from a group of players that previously played the virtual game using the selected game configuration. The system then communicates the selected game configuration to the client device. The player may play the virtual game using the selected game configuration as the initial game configuration for the virtual game.
-
Citations
21 Claims
-
1. (canceled)
-
2. A computer system comprising:
-
a processor; a memory device holding an instruction set executable on the processor to cause the computer system to perform operations comprising; generating a new game configuration by; accessing a set of rules, in a game configuration library, for operations applied to at least one selectable tile of a game board in a prior game configuration of a virtual game; and changing at least a portion of the set of rules based at least in part on a range of scores of a group of players that previously played the virtual game according to the prior game configuration; and adding the new game configuration to a set of game configurations in the game configuration library data structure. - View Dependent Claims (3, 4, 5, 6, 7, 8)
-
-
9. A non-transitory computer-readable medium storing executable instructions thereon, which, when executed by a processor, cause the processor to perform operations including:
-
generating a new game configuration by; accessing a set of rules, in a game configuration library, for operations applied to at least one selectable tile of a game board in a prior game configuration of a virtual game; and changing at least a portion of the set of rules based at least in part on a range of scores of a group of players that previously played the virtual game according to the prior game configuration; and adding the new game configuration to a set of game configurations in the game configuration library data structure. - View Dependent Claims (10, 11, 12, 13, 14, 15)
-
-
16. A computer-implemented method, comprising:
-
generating a new game configuration by; accessing a set of rules, in a game configuration library, for operations applied to at least one selectable tile of a game board in a prior game configuration of a virtual game; and changing at least a portion of the set of rules based at least in part on a range of scores of a group of players that previously played the virtual game according to the prior game configuration; and adding the new game configuration to a set of game configurations in the game configuration library data structure. - View Dependent Claims (17, 18, 19, 20, 21)
-
Specification