MOBILE CONTROL FOR ELECTRONIC GAMING MACHINE AND TABLES
First Claim
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1. A method for providing mobile control for play of a gaming machine wagering game, comprising:
- providing a mobile device-enhanced system that enables interaction with a gaming machine via a player-held mobile device using streaming video to deliver game content over a network, each gaming machine comprising;
(i) at least one display device, and (ii) a plurality of input devices including;
(a) an acceptor of a first physical item associated with a first monetary value; and
(b) a cashout button actuatable to cause an initiation of a payout associated with a credit balance;
providing a stream redirector interposed between a game server and the gaming machine that conducts display management processing on graphical data, wherein the display management processing includes rescaling and repositioning of the graphical data;
receiving and displaying a video stream from the game server over the network on the player-held mobile device by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit the computing device using the stream redirector module, assembling the two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the player-held mobile device;
passing player input from the player-held mobile device back over the network to the game server in reaction to events displayed in the video stream, wherein touch data is generated when a player touches a point on the display of the player-held mobile device; and
presenting personalized playing statistics to the player on player-held mobile device.
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Accused Products
Abstract
Disclosed is a system and method for enhanced mobile control of electronic gaming machines and tables. In one aspect, statistical information is provided to a player in convenient and useful formats. Also disclosed are approaches to providing convenient transactions that a player can employ to fund game play.
4 Citations
20 Claims
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1. A method for providing mobile control for play of a gaming machine wagering game, comprising:
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providing a mobile device-enhanced system that enables interaction with a gaming machine via a player-held mobile device using streaming video to deliver game content over a network, each gaming machine comprising;
(i) at least one display device, and (ii) a plurality of input devices including;
(a) an acceptor of a first physical item associated with a first monetary value; and
(b) a cashout button actuatable to cause an initiation of a payout associated with a credit balance;providing a stream redirector interposed between a game server and the gaming machine that conducts display management processing on graphical data, wherein the display management processing includes rescaling and repositioning of the graphical data; receiving and displaying a video stream from the game server over the network on the player-held mobile device by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit the computing device using the stream redirector module, assembling the two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the player-held mobile device; passing player input from the player-held mobile device back over the network to the game server in reaction to events displayed in the video stream, wherein touch data is generated when a player touches a point on the display of the player-held mobile device; and presenting personalized playing statistics to the player on player-held mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for providing mobile control for play of a gaming machine wagering game, comprising:
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a mobile device-enhanced system that enables interaction with a gaming machine via a player-held mobile device using streaming video to deliver game content over a network, each gaming machine comprising;
(i) at least one display device, and (ii) a plurality of input devices including;
(a) an acceptor of a first physical item associated with a first monetary value, and (b) a cashout button actuatable to cause an initiation of a payout associated with a credit balance;a stream redirector interposed between a game server and the gaming machine that conducts display management processing on graphical data, wherein the display management processing includes rescaling and repositioning of the graphical data; wherein a video stream is received and displayed from the game server over the network on the player-held mobile device by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit the computing device using the stream redirector module, assembling the two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the player-held mobile device; wherein player input is passed from the player-held mobile device back over the network to the game server in reaction to events displayed in the video stream, wherein touch data is generated when a player touches a point on the display of the player-held mobile device; and wherein personalized player statistics are presented on the player-held mobile device. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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Specification