METHODS AND APPARATUS FOR STREAMING CONTENT
First Claim
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1. A method of delivering content corresponding to a 360 degree scene, the method comprising:
- partitioning said 360 degree scene into a plurality of N portions;
determining a current viewing angle of a user; and
determining which of said N portions to stream to a playback device corresponding to said user during a first time interval based on the current viewing angle of said user.
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Abstract
Methods and apparatus for streaming content corresponding to a 360 degree field of view are described. The methods and apparatus of the present invention are well suited for use with 3D immersion systems and/or head mounted display which allow a user to turn his or her head and see a corresponding scene portion. The methods and apparatus can support real or near real time streaming of 3D image content corresponding to a 360 degree field of view.
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Citations
5 Claims
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1. A method of delivering content corresponding to a 360 degree scene, the method comprising:
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partitioning said 360 degree scene into a plurality of N portions; determining a current viewing angle of a user; and determining which of said N portions to stream to a playback device corresponding to said user during a first time interval based on the current viewing angle of said user. - View Dependent Claims (2, 3, 4, 5)
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Specification