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QUALITY OF EXPERIENCE REVERSE CONTROL FOR ELECTRONIC GAMES

  • US 20170326453A1
  • Filed: 07/31/2017
  • Published: 11/16/2017
  • Est. Priority Date: 03/06/2013
  • Status: Abandoned Application
First Claim
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1. A method to manage a quality of experience (QoE) for a user during play of an interactive electronic game, wherein the interactive electronic game comprises an interactive electronic game experience management module, the method comprising:

  • identifying the user based on one or more user identification details;

    enabling a specific treatment mode that corresponds to the identified user based on the one or more user identification details, wherein enabling the specific treatment mode includes applying a control action to the interactive electronic game, and wherein the control action is configured to reduce the QoE of the interactive electronic game, the QoE being determined based, at least in part, on physiological state of the user while the user plays the interactive electronic game; and

    terminating, via the interactive electronic game experience management module, the control action applied to the interactive electronic game, in response to a determination that the QoE falls below a particular value.

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