ACTIONABLE PUSH NOTIFICATIONS FOR COMPUTER-IMPLEMENTED GAMES
First Claim
1. A method comprising:
- causing automatic presentation of a push notification about a computer implemented multiplayer online game on an electronic user device of a player of the game, presentation of the push notification being performed on the user device outside of a game application that is installed on the user device and that is executable to load a game instance of the game in a game user interface on the user device, the push notification comprising;
contextual information indicating occurrence of an in-game event; and
one or more action elements for respective user-initiated actions related to the in-game event, each action element being a user-selectable user interface element displayed as part of the push notification;
receiving user input indicating user-selection of a particular one of the one or more action elements; and
in an automated operation performed responsive to the user input indicating user-selection of the selected action element and performed using circuitry configured to perform the automated operation, causing performance of an in-game action corresponding to the selected action element without executing or switching to the game application on the user device.
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Abstract
A online gaming system provides for presentation on a user device of actionable game-related push notifications. The push notification is presented outside of a game interface and includes both contextual information about a particular game event and one or more action elements. Responsive to selection of a particular action element, a corresponding game-related action is performed with launching or switching to a game application for the game on the user device. Thus, the push notification mechanism provides for performance of a game-related action without receiving user input via a game-specific user interface provided by a corresponding game application executed by the user device
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Citations
20 Claims
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1. A method comprising:
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causing automatic presentation of a push notification about a computer implemented multiplayer online game on an electronic user device of a player of the game, presentation of the push notification being performed on the user device outside of a game application that is installed on the user device and that is executable to load a game instance of the game in a game user interface on the user device, the push notification comprising; contextual information indicating occurrence of an in-game event; and one or more action elements for respective user-initiated actions related to the in-game event, each action element being a user-selectable user interface element displayed as part of the push notification; receiving user input indicating user-selection of a particular one of the one or more action elements; and in an automated operation performed responsive to the user input indicating user-selection of the selected action element and performed using circuitry configured to perform the automated operation, causing performance of an in-game action corresponding to the selected action element without executing or switching to the game application on the user device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A system comprising:
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a notification engine configured to cause automatic presentation of a push notification about a computer implemented multiplayer online game on an electronic user device of a player of the game, presentation of the push notification being performed on the user device outside of a game application that is installed on the user device and that is executable to load a game instance of the game in a game user interface on the user device, the push notification comprising; contextual information indicating occurrence of an in-game event; and one or more action elements for respective user-initiated actions responsive to the in-game event, each action element being a user-selectable user interface element displayed as part of the push notification; an input interpreter configured to receive user input indicating user-selection of a particular one of the one or more action elements; and a background action mechanism configured to cause performance of an in-game action corresponding to the selected action element without executing or switching to the game application on the user device. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A machine-readable storage medium having stored thereon instructions for causing a machine, when executing the instructions, to perform operations comprising:
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causing automatic presentation of a push notification about a computer implemented multiplayer online game on an electronic user device of a player of the game, presentation of the push notification being performed on the user device outside of a game application that is installed on the user device and that is executable to load a game instance of the game in a game user interface on the user device, the push notification comprising; contextual information indicating occurrence of an in-game event; and one or more action elements for respective user-initiated actions related to the in-game event, each action element being a user-selectable user interface element displayed as part of the push notification; receiving user input indicating user-selection of a particular one of the one or more action elements; and responsive to the user input indicating user-selection of the selected action element, causing performance of an in-game action corresponding to the selected action element without executing or switching to the game application on the user device.
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Specification