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Customizing Third-Party Content using Beacons on Online Social Networks

  • US 20170359428A1
  • Filed: 08/04/2017
  • Published: 12/14/2017
  • Est. Priority Date: 12/09/2014
  • Status: Abandoned Application
First Claim
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1. A method comprising, by one or more computing devices of a third-party content provider:

  • sending, to one or more computing systems of an online social network, session information between a first user of the online social network and the third-party content provider, wherein;

    the session information comprises information indicating that a wireless communication session has been established between a first client system of the first user and a beacon associated with the third-party content provider, wherein the wireless communication session allows the online social network to send social-networking information of the first user to the third-party content provider via the beacon; and

    the beacon is physically proximate to the first client system at the time of the wireless communication session;

    in response to sending the session information, receiving, from the computing systems of the online social network, a first set of social-networking information of the first user; and

    sending, to the first client system, customized third-party content for display on the first client system, wherein the customized third-party content is based on the first set of social-networking information.

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