ACTIVE TRIGGER POSES
First Claim
1. A method, comprising:
- detecting a first interactive game is playing within the physical environment using one or more electronic devices;
monitoring user movement using at least one sensor device within the physical environment;
monitoring user speech using one or more microphone sensor devices within the physical environment;
upon determining that the user movement matches a predefined series of user actions and that the user speech matches a corresponding predefined speech pattern;
determining a gameplay action corresponding to both the predefined series of user actions and the predefined speech pattern; and
transmitting an instruction, to at least one of the one or more electronic devices within the physical environment, instructing the electronic device to perform the determined gameplay action.
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Accused Products
Abstract
Systems, methods and articles of manufacture for controlling electronic devices in an interactive gaming environment. Embodiments detect a first interactive game is playing within the physical environment using one or more electronic devices. User movement is monitored using at least one sensor device within the physical environment and user speech is monitored using one or more microphone sensor devices within the physical environment. Upon determining that the user movement matches a predefined series of user actions and that the user speech matches a corresponding predefined speech pattern, embodiments determine a gameplay action corresponding to both the predefined series of user actions and the predefined speech pattern and transmit an instruction, to at least one of the one or more electronic devices within the physical environment, instructing the electronic device to perform the determined gameplay action.
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Citations
20 Claims
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1. A method, comprising:
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detecting a first interactive game is playing within the physical environment using one or more electronic devices; monitoring user movement using at least one sensor device within the physical environment; monitoring user speech using one or more microphone sensor devices within the physical environment; upon determining that the user movement matches a predefined series of user actions and that the user speech matches a corresponding predefined speech pattern;
determining a gameplay action corresponding to both the predefined series of user actions and the predefined speech pattern; andtransmitting an instruction, to at least one of the one or more electronic devices within the physical environment, instructing the electronic device to perform the determined gameplay action. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A non-transitory computer-readable medium, containing computer program code that, when executed, performs an operation comprising:
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detecting a first interactive game is playing within the physical environment using one or more electronic devices; monitoring user movement using at least one sensor device within the physical environment; monitoring user speech using one or more microphone sensor devices within the physical environment; upon determining that the user movement matches a predefined series of user actions and that the user speech matches a corresponding predefined speech pattern;
determining a gameplay action corresponding to both the predefined series of user actions and the predefined speech pattern; andtransmitting an instruction, to at least one of the one or more electronic devices within the physical environment, instructing the electronic device to perform the determined gameplay action. - View Dependent Claims (16, 17, 18, 19)
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20. A system, comprising:
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one or more computer processors; and a memory containing computer program code that, when executed by operation of the one or more computer processors, performs an operation comprising; detecting a first interactive game is playing within the physical environment using one or more electronic devices; monitoring user movement using at least one sensor device within the physical environment; monitoring user speech using one or more microphone sensor devices within the physical environment; upon determining that the user movement matches a predefined series of user actions and that the user speech matches a corresponding predefined speech pattern; determining a gameplay action corresponding to both the predefined series of user actions and the predefined speech pattern; and transmitting an instruction, to at least one of the one or more electronic devices within the physical environment, instructing the electronic device to perform the determined gameplay action.
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Specification