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INTERACTIVE GAMEPLAY PLAYBACK SYSTEM

  • US 20180001216A1
  • Filed: 06/30/2016
  • Published: 01/04/2018
  • Est. Priority Date: 06/30/2016
  • Status: Active Grant
First Claim
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1. A computing system comprising:

  • computer hardware configured with specific computer-executable instructions to execute a game application, the game application configured to;

    receive input to initiate a second instance of a game application corresponding to a first instance of the game application, wherein the first instance of the game application is executing on a broadcast computing system;

    load the game application on the computing system;

    determine a game identifier associated with the first instance of the game application based, at least in part, on the input received to initiate the second instance;

    determine a gameplay state associated with the first instance of the game application based, at least in part, on the game identifier of the first instance;

    generate the determined game state within the second instance of the game application, wherein the generated gameplay state of the second instance operates concurrently with a gameplay state of the first instance; and

    generate instructions to execute the second instance of the game state within the game application on the computing system.

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