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DYNAMIC PLACEMENT OF IN-GAME ADS, IN-GAME PRODUCT PLACEMENT, AND IN-GAME PROMOTIONS IN WAGER-BASED GAME ENVIRONMENTS

  • US 20180005483A1
  • Filed: 06/29/2017
  • Published: 01/04/2018
  • Est. Priority Date: 06/29/2016
  • Status: Active Grant
First Claim
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1. A computer implemented gaming method conducted in a gaming network, the gaming network including a first electronic, wager-based gaming device (“

  • first EGD”

    ), the first EGD including a first display, a first input interface, a first bill or ticket acceptor, the method comprising causing at least one processor to execute a plurality of instructions stored in a memory for causing at least one component of the gaming network to;

    enable a player to engage in a first interactive gaming session of a wager-based game conducted at the first EGD;

    initiate, during the first interactive gaming session, a first wager-based game event at the first EGD;

    establish an account balance using at least a portion of cash or credit received via the first bill or ticket acceptor;

    automatically fund an amount wagered on the first wager-based game event using the account balance;

    determine an event outcome of the first wager-based game event, the event outcome having associated therewith game event outcome content;

    display, at the first display and during the first interactive gaming session, wager-based game content depicting an in-game environment of the wager-based game;

    identify a first portion of advertising content for display as an in-game advertisement within the in-game environment of the wager-based game; and

    display, at the first display and during the first interactive gaming session, the first portion of advertising content as an in-game advertisement within the in-game environment of the wager-based game.

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