Methods of Playing Wagering Games with the KENO System
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Abstract
A method of playing a game that uses the numbers generated by a Keno game is described. The method includes i) receiving a wager from a player, ii) the player selecting to play a matrix-like game displaying through a display medium the player selected variables, with the matrix containing subsets each with a plurality of numbers, the subsets defined by linear contiguous trajectories; vertical, horizontal and diagonal; the subsets including generally equivalent amounts of variables, each subset including a variable that is shared with at least one other subset in the matrix and there are a plurality of subsets that include a variable that are mutually exclusive to another subset within the matrix, and iii) determining the gaming operators variables, displaying the gaming operators variables, determining whether the player wins or loses the game according to predetermined rules.
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Citations
26 Claims
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1-15. -15. (canceled)
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16. A method of playing a Keno game with a printed ticket generated by a lottery gaming terminal, where the lottery gaming terminal comprises a controller that inputs instructions provided by a player on an input device for reading lottery play slips to create an output on a printed ticket, the method comprising:
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selecting, by a player, forty numeric variables on a play slip wherein if the player selected an incorrect amount quantity of numeric variables on the play slip adjusting the quantity to forty; receiving the numeric variables as at least in-part marked on the play slip as provided by the player on the input device for reading lottery play slips on the lottery gaming terminal, for the game; transmitting the forty numeric variables to a lottery network system for storage; receiving identifying characteristics from the lottery network system; printing on the printed ticket the selected numeric variables and the identifying characteristics, wherein a player is a winner if; i) twenty, nineteen or eighteen numeric variables match a gaming operator'"'"'s variables; ii) no numeric variables match the gaming operators variables;
oriii) one, two or three numeric variables match the gaming operators variables; receiving the gaming operators variables from the lottery network system; reading the printed ticket selected numeric variables and printed identifying characteristics from the printed ticket using the lottery gaming terminal; receiving stored identifying characteristics from the lottery network system; comparing the gaming operator'"'"'s variables to the printed selected numeric variables on the printed ticket; validating the printed ticket using the printed identifying characteristics and the stored identifying characteristics; and determining whether the player wins or loses the game according to electronically stored predetermined rules. - View Dependent Claims (17, 18, 19)
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20. A method of playing a Keno game on an electronic gaming device, where the electronic gaming device comprises a controller that inputs instructions provided by a player on an input device to create an output on a display screen, the method comprising:
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receiving selected numeric variables provided by the player on the electronic gaming device on the display screen and storing it in a memory on the electronic gaming device; displaying on the display screen the selected numeric variables, wherein an arrangement of the selected numeric variables include; i) the selected numeric variables being displayed within a matrix separate from a Keno grid, with each selected numeric variable being within a display area, wherein the matrix has subsets including a combination of selected numeric variables that, if matched to gaming operator'"'"'s variables, the selected numeric variables are a winner, where the subsets are defined by linear contiguous trajectories; ii) a plurality of the subsets that share a mutual variable, wherein the mutual variable is located in a uniquely identifiable area; and iii) the subsets adjoining the uniquely identifiable area of the mutual variable within the display area; selecting randomly generated numbers via a gaming operator'"'"'s processor; comparing the randomly generated numbers to the selected numeric variables on the electronic gaming device with a processor; determining with the electronic gaming devices processor whether the player wins or loses the game according to electronically stored predetermined rules. - View Dependent Claims (21, 22, 23, 24, 25)
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26. A printed ticket generated by a lottery gaming terminal for a Keno game, the printed ticket comprising:
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numeric variables displayed within a matrix separate from a Keno grid, with each of the selected numeric variables printed within the matrix in a display area, wherein the matrix has a plurality of subsets including a combination of selected numeric variables, where the plurality of subsets share a mutual variable, wherein the mutual variable is located in a uniquely identifiable area; the plurality of subsets adjoining the uniquely identifiable area of the mutual variable within the display area; the matrix arranged in a three-by three matrix where there are exactly nine unique variables, eight numeric variables and a freespace; identifying characteristics of a bet printed on the ticket by the lottery gaming terminal, stored on a central processing unit, where said ticket is a winner if the ticket matches all of the selected numeric variables in the subgroup to a gaming operator'"'"'s variables, the characteristics are identified using the lottery gaming terminal with ticket information retrieved from a central processing unit of a lottery network, where the ticket information includes the ticket identity, information on the value and validity information.
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Specification