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Smart Playable Device, Gestures, and User Interfaces

  • US 20180015363A1
  • Filed: 10/18/2016
  • Published: 01/18/2018
  • Est. Priority Date: 07/13/2016
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method comprising:

  • establishing a wireless connection between a smart playable device and a computing device;

    receiving an indication of contact charging an energy module of the smart playable device;

    presenting a first menu with a plurality of selectable items on a display of the computing device;

    receiving first sensor data from the smart playable device;

    determining that the first sensor data corresponds to a first gesture associated with a first action;

    determining that the first action is one of a first selection of a first item of the plurality of selectable items or a request to navigate to a second item of the plurality of selectable items;

    receiving second sensor data from the smart playable device;

    determining that the second sensor data corresponds to a second gesture associated with a second selection of a gaming application;

    receiving third sensor data from the smart playable device;

    determining that the third sensor data corresponds to a motion of the smart playable device; and

    providing a notification via the computing device based at least in part on the third sensor data and one or more rules associated with the gaming application.

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