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RESOURCE MANAGEMENT OF SOCIAL NETWORK APPLICATIONS

  • US 20180034758A1
  • Filed: 10/06/2017
  • Published: 02/01/2018
  • Est. Priority Date: 08/19/2008
  • Status: Active Grant
First Claim
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1. A computer implemented method comprising:

  • storing, by a social networking system, an object representing an entity associated with a third party, wherein the social networking system receives requests to send messages associated with the entity via a channel resource of the social networking system;

    receiving, by the social networking system, user interactions from each of a plurality of users, wherein the received interactions are indicative of an affinity of the users towards the entity;

    aggregating, by the social networking system, the observed user interactions for each of a plurality of time intervals based on the observed interactions of the plurality of users during that time interval;

    determining an affinity score value for the entity based on the aggregated observed interactions of the users of the social networking system for the plurality of time intervals;

    determining an allocation of a channel resource for the entity based on the affinity score, the allocation specifying a threshold usage of the channel rescue resource by the entity; and

    limiting a rate at which the social networking system sends messages associated with the entity via the channel resource, the rate limited to the threshold usage specified by the allocation.

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