MAPPING ARENA MOVEMENTS INTO A 3-D VIRTUAL WORLD
First Claim
Patent Images
1. A system comprising:
- a virtual reality server in communication with a plurality of cameras and a plurality of displays, the virtual reality server comprising a memory containing machine readable medium comprising machine executable code having stored thereon instructions for operating a control system comprising at least one processor coupled to the memory,wherein the plurality of cameras are configured to record images of an arena in which at least one person is participating in a virtual reality simulation,wherein the virtual reality server constructs a 3-dimensional virtual world model representing the virtual reality simulation,wherein the virtual reality server receives images from at least two of the plurality of cameras, determines arena movements for each person in the received images, maps each person'"'"'s arena movements into 3-dimensional movements within the 3-dimensional virtual world model, and outputs a representation of the 3-dimensional virtual world model for display on at least one of the plurality of displays.
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Abstract
A virtual reality system maps primarily 2-D arena movements into 3-D virtual worlds. Movement into specific physical arena areas or directions triggers virtual world effects such as changing elevation, moving on a different elevation, walking on walls or walking on the outer surface of an object. The 3D-VR system supports multiple simultaneous people at different virtual elevations and provides a realistic, interesting and exciting simulation experience.
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Citations
31 Claims
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1. A system comprising:
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a virtual reality server in communication with a plurality of cameras and a plurality of displays, the virtual reality server comprising a memory containing machine readable medium comprising machine executable code having stored thereon instructions for operating a control system comprising at least one processor coupled to the memory, wherein the plurality of cameras are configured to record images of an arena in which at least one person is participating in a virtual reality simulation, wherein the virtual reality server constructs a 3-dimensional virtual world model representing the virtual reality simulation, wherein the virtual reality server receives images from at least two of the plurality of cameras, determines arena movements for each person in the received images, maps each person'"'"'s arena movements into 3-dimensional movements within the 3-dimensional virtual world model, and outputs a representation of the 3-dimensional virtual world model for display on at least one of the plurality of displays. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A computerized method for mapping movements in an arena into a 3-dimensional virtual world comprising:
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receiving location information for at least one person in the arena; receiving status from at least one sensory enhancement device; determining that a motion or stimulation status change event has occurred corresponding to a movement in the arena or a sensory enhancement device status change; if a motion or stimulation status change event has occurred, updating a virtual reality model with new motion and sensory stimuli schedules, the new motion corresponding to a 3-dimensional movement in the 3-dimensional virtual world; updating the virtual reality model with new virtual locations corresponding to the 3-dimensional movement; and outputting information to update at least one display and the at least one sensory enhancement device for each person in the 3-dimensional virtual world. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31)
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Specification