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PROVIDING SOCIAL NETWORK CONTENT IN GAMES

  • US 20180071633A1
  • Filed: 11/20/2017
  • Published: 03/15/2018
  • Est. Priority Date: 12/16/2011
  • Status: Active Grant
First Claim
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1. A method for providing social network content in a computer-implemented game, the method comprising:

  • retrieving, using a processor, content associated with a user of the game from a social network of the user, the content including a message generated by another user in the social network of the user;

    displaying at least a portion of the content within the game when the user plays the game; and

    providing an element in the game for the user to reply to the displayed content from within the game.

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