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GAMING MACHINE AND METHODS OF OPERATING GAMING MACHINES TO PROVIDE SKILL-BASED WAGERING GAMES TO PLAYERS

  • US 20180075707A1
  • Filed: 09/09/2016
  • Published: 03/15/2018
  • Est. Priority Date: 09/09/2016
  • Status: Active Grant
First Claim
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1. A gaming machine for providing a skill-based wagering game to a player, comprising:

  • a display device;

    a user input device including a player selection device, an accepting device, and a cashout device, the player selection device configured to generate a signal indicating a player'"'"'s selection input, the accepting device configured to accept an item associated with a monetary value to establish a credit balance being increasable and decreasable based at least on wagering activity, the cashout device configured to receive an input to cause an initiation of a payout associated with the credit balance;

    a database including a plurality of award paytables, each of the award paytables including a plurality of skill event records, each skill event record including a corresponding selection probability and a plurality of award values, each award value being associated with a corresponding skill level value;

    a controller coupled to the display device and the user input device, the controller configured to;

    display a skill-based wagering game on the display device;

    receive a signal indicating a wager being received from the player and initiate the skill-based wagering game;

    generate and display a skill event associated with the skill-based wagering game and randomly select a skill event record associated with the skill event;

    receive a player'"'"'s selection input via the user input device in response to the displayed skill event;

    determine a player skill level value based on the received player'"'"'s selection;

    determine an award value included in the selected skill event record based on the player skill level value; and

    adjust the credit balance based on the determined award value.

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