REALITY-BASED VIDEO GAME ELEMENTS
First Claim
Patent Images
1. A method for use in providing videogame play, comprising:
- receiving, by a game device, video imagery from a camera of a vehicle;
displaying the video imagery by the game device;
receiving, by the game device, user inputs for operation of the vehicle;
transmitting, by the game device, operation commands to the vehicle; and
modifying a gameplay state based on information of the video imagery and the user inputs for operation of the vehicle wherein the modification of the gameplay state is based on a type of surface identified in the video imagery upon which the vehicle is located.
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Abstract
A videogame may make use of real world imagery for play of a video game utilizing a real world vehicle. Items may be identified in the real world imagery, and the identified items may become gameplay elements.
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Citations
26 Claims
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1. A method for use in providing videogame play, comprising:
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receiving, by a game device, video imagery from a camera of a vehicle; displaying the video imagery by the game device; receiving, by the game device, user inputs for operation of the vehicle; transmitting, by the game device, operation commands to the vehicle; and modifying a gameplay state based on information of the video imagery and the user inputs for operation of the vehicle wherein the modification of the gameplay state is based on a type of surface identified in the video imagery upon which the vehicle is located. - View Dependent Claims (2, 3, 8, 9, 11, 26)
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4-5. -5. (canceled)
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7. (canceled)
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10. (canceled)
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12. A system for providing for videogame play, comprising:
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a vehicle having a camera for generating video imagery; and a game device configured to command display of video imagery from the camera, to provide operation commands to the vehicle, and to provide for play of a videogame utilizing the video imagery wherein to provide the videogame, the game device is configured to; determine a type of a surface upon which the vehicle is located from the video imagery from the camera, modify a gameplay state of the videogame based on the type of surface upon which the vehicle is located. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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Specification