METHOD AND SYSTEM FOR LIVE STREAM BROADCAST AND CONTENT MONETIZATION
First Claim
1. A method for monetizing content of an interactive live stream, with at least one computing device, the method comprising:
- optimizing placement of at least one advertisement during a media event;
viewing, by at least one user, the media event on a display of a device; and
displaying the at least one advertisement on the device based on the optimized placement;
wherein the optimized placement is based on the media event type.
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Accused Products
Abstract
A mobile video-messaging platform allows an entity to perform a live broadcast of audio, video and/or text content. The mobile video-messaging platform may undergo branding and be released from a single business entity. Advertisement display is optimized based on placement strategy to ensure maximum revenue without compromising overall user experience. Virtual gifts are awarded to users viewing broadcast content. Premium live broadcasts require prospective viewers to pay in-app credit to view live broadcast content. Multiple virtual payment systems within the platform are provided. Using location-based features, viewers may pinpoint where nearby users and broadcasters are located. Gamification of the video-messaging platform encourages user involvement with the application.
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Citations
32 Claims
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1. A method for monetizing content of an interactive live stream, with at least one computing device, the method comprising:
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optimizing placement of at least one advertisement during a media event; viewing, by at least one user, the media event on a display of a device; and displaying the at least one advertisement on the device based on the optimized placement; wherein the optimized placement is based on the media event type. - View Dependent Claims (2)
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3. A system configured to monetize content of an interactive live stream, the system comprising:
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one or more computing memories coupled to at least one hardware processor; and instructions, stored on the one or more computing memories, when executed by the at least one hardware processor implement; optimizing placement of at least one advertisement during a media event; viewing, by at least one user, the media event on a display of a device; and displaying the at least one advertisement on the device based on the optimized placement; wherein the optimized placement is based on the media event type. - View Dependent Claims (4)
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5. A method for monetizing content of an interactive live stream, with at least one computing device, the method comprising:
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associating a cost to view with a media event; broadcasting, by at least one host, the media event; receiving, from one or more users, the cost to view the media event; and viewing, by one or more users, the media event, in response to receiving the cost to view. - View Dependent Claims (6, 7)
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8. A method for interactive live streaming, with at least one computing device, the method comprising:
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broadcasting, by at least one host, a media event; viewing, by one or more users, the media event; receiving, from the one or more users, one or more virtual gifts intended for the host; displaying, to the host, the one or more virtual gifts. - View Dependent Claims (9, 10)
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11. A method for a virtual payment gateway during interactive live streaming, with at least one computing device, the method comprising:
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broadcasting, by at least one host, a media event; viewing, by one or more users, the media event; receiving, from the one or more users, at least one payment; and displaying, on a device associated with the at least one host, indication of the received at least one payment. - View Dependent Claims (12, 13, 14, 15, 16, 22)
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17. A system configured to conduct interactive live streaming, the system comprising:
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one or more computing memories coupled to at least one hardware processor; and instructions, stored on the one or more computing memories, when executed by the at least one hardware processor implement; broadcasting, by at least one host, a media event; viewing, by one or more users, the media event; receiving, from the one or more users, at least one payment; and displaying, on a device associated with the at least one host, indication of the received at least one payment. - View Dependent Claims (18, 19, 20, 21)
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23. A method for interactive live streaming, with at least one computing device, the method comprising:
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broadcasting, by at least one host, a media event; viewing, by one or more users, the media event; receiving, from the one or more users, one or more comments; receiving, from the at least one host, one or more responsive comments to the one or more comments; and displaying the one or more comments and one or more responsive comments overlaid the media event. - View Dependent Claims (24, 25, 26, 27)
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28. A system configured to conduct interactive live streaming, the system comprising:
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one or more computing memories coupled to at least one hardware processor; and instructions, stored on the one or more computing memories, when executed by the at least one hardware processor implement; broadcasting, by at least one host, a media event; viewing, by one or more users, the media event; receiving, from the one or more users, one or more comments; receiving, from the at least one host, one or more responsive comments to the one or more comments; and displaying the one or more comments and one or more responsive comments overlaid the media event. - View Dependent Claims (29, 30, 31, 32)
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Specification