FRAMEWORKS AND METHODOLOGIES CONFIGURED TO ENABLE GAMIFICATION VIA SENSOR-BASED MONITORING OF PHYSICALLY PERFORMED SKILLS, INCLUDING LOCATION-SPECIFIC GAMIFICATION
First Claim
1. A method for enabling a user of end-user hardware including one or more Motion Sensor Units (MSUs) to participate in a competitive activity, the method including:
- maintaining, at a server device, a plurality of challenge data sets, wherein each challenge data set is representative of a challenge activity that is configured to be attempted by a user of end-user hardware including one or more MSUs, wherein each challenge data set includes data representative of;
(i) one or more challenge skills, wherein each of the one or more challenge skills is associated with skill-specific configuration data, wherein the skill-specific configuration data is downloadable to the end user hardware thereby to configure the end user hardware to enable identification and analysis of performance events of the challenge skill based on Motion Sensor Data (MSD) derived from the one or more of MSUs; and
(ii) data representative of one or more competitive parameters;
enabling a user of the end-user hardware including one or more MSUs to participate in a given challenge activity, wherein enabling the user to participate in the given challenge activity includes;
(i) causing the user'"'"'s end-user hardware to apply the skill-specific configuration data for the one or more challenge skills; and
(ii) causing analysis of data derived from the one or more MSUs, based on the applied skill-specific configuration data, thereby to enable assessment relative to the one or more competitive parameters.
3 Assignments
0 Petitions
Accused Products
Abstract
The application relates to technological frameworks whereby user skill performances are monitored using Performance Sensor Units (PSUs), and data derived from those PSUs is processed thereby to determine attributes of the user skill performances. For example, the identification of attributes of performances is used to drive computer processes, such as computer processes described herein. Particular focus is given to technologies which enable the gamification of skills via delivery of competitive challenges, such challenges being driven by data derived from PSUs that monitor physical performances. For example, in one embodiment users compete in the context of performing a particular skill or skills “better” than others (for example in the context of amplitude, power, accuracy, successive completions, and so on).
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Citations
78 Claims
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1. A method for enabling a user of end-user hardware including one or more Motion Sensor Units (MSUs) to participate in a competitive activity, the method including:
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maintaining, at a server device, a plurality of challenge data sets, wherein each challenge data set is representative of a challenge activity that is configured to be attempted by a user of end-user hardware including one or more MSUs, wherein each challenge data set includes data representative of; (i) one or more challenge skills, wherein each of the one or more challenge skills is associated with skill-specific configuration data, wherein the skill-specific configuration data is downloadable to the end user hardware thereby to configure the end user hardware to enable identification and analysis of performance events of the challenge skill based on Motion Sensor Data (MSD) derived from the one or more of MSUs; and (ii) data representative of one or more competitive parameters; enabling a user of the end-user hardware including one or more MSUs to participate in a given challenge activity, wherein enabling the user to participate in the given challenge activity includes; (i) causing the user'"'"'s end-user hardware to apply the skill-specific configuration data for the one or more challenge skills; and (ii) causing analysis of data derived from the one or more MSUs, based on the applied skill-specific configuration data, thereby to enable assessment relative to the one or more competitive parameters. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 78)
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24. A method for operating user of end-user hardware including one or more Motion Sensor Units (MSUs), the method including:
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identifying a challenge data sets, wherein the challenge data set is representative of a challenge activity that is configured to be attempted by a user of end-user hardware including one or more MSUs, wherein each challenge data set includes data representative of; (i) one or more challenge skills, wherein each of the one or more challenge skills is associated with skill-specific configuration data, wherein the skill-specific configuration data is downloadable to the end user hardware thereby to configure the end user hardware to enable identification and analysis of performance events of the challenge skill based on Motion Sensor Data (MSD) derived from the one or more of MSUs; and (ii) data representative of one or more competitive parameters; enabling a user of the end-user hardware including one or more MSUs to participate in a given challenge activity, wherein enabling the user to participate in the given challenge activity includes; (i) causing the user'"'"'s end-user hardware to apply the skill-specific configuration data for the one or more challenge skills; and (ii) causing analysis of data derived from the one or more MSUs, based on the applied skill-specific configuration data, thereby to enable assessment relative to the one or more competitive parameters.
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25-45. -45. (canceled)
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46. A method for providing a multi-user competitive activity, the method including:
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providing an authoring interface that is configured to enable an activity-author user to define a challenge data set for a competitive activity, wherein each challenge data set includes; (i) data representative of location information for a challenge location; (ii) data representative of one or more challenge skills, wherein each of the one or more challenge skills are selected from a repository of challenge skills that are configured to be identified via end-user worn motion sensor units; and (iii) data representative of one or more competitive parameters; making the competitive activity available to a plurality of activity-participant users, wherein a given activity-participant participates in the competitive activity based on analysis of data derived from a motion-sensing garment associated with the user.
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47-65. -65. (canceled)
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66. A method for providing a multi-user competitive activity, the method including:
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identifying location information associated with an activity-participant user; identifying one or more predefined competitive activities associated with the location information, wherein each competitive activity is associated with a respective challenge data set, wherein each challenge data set includes; (i) data representative of location information for a challenge location; (ii) data representative of one or more challenge skills, wherein each of the one or more challenge skills are selected from a repository of challenge skills that are configured to be identified via end-user worn motion sensor units; and (iii) data representative of one or more competitive parameters; processing data derived from a set of worn motion sensor units associated with the activity-participant user thereby to determine, for a given one of the identified predefined competitive activities, assess the activity-participant user relative to the one or more competitive parameters.
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67-77. -77. (canceled)
Specification