PLAY OF THE GAME
First Claim
1. A method comprising:
- receiving data representing a plurality of events that took place during a match of a game, wherein each event of the plurality of events is tagged with a respective timestamp representing when that event took place during the match, wherein the match includes a start time and an end time;
for each event of the plurality of events, generating a plurality of scores for the event, wherein each score of the plurality of scores is related to a respective play category of a plurality of play categories and is generated using a respective set of criteria associated with the respective play category;
selecting, as a play of the game, a video clip of the match based on scores generated for events that occur in a time window covered by the video clip;
providing a mechanism by which the video clip selected as the play of the game may be played after the end time of the match;
wherein the method is performed by one or more computing devices.
2 Assignments
0 Petitions
Accused Products
Abstract
In an approach, a game server records events that occur within a match of a video game played using a plurality of game clients. After the match has concluded, the game server scores the events according to a plurality of criteria corresponding a plurality of play of the game categories. A sliding window is passed over the events in a number of increments. During each increment, the score for each event that falls within the sliding window is aggregated for each of the categories. The game server then selects a play of the game category and determines the top aggregated score for that category. Once determined, the game server sends one or more instructions to the game clients which causes the game clients to display a replay of the events that occurred during the time window increment corresponding to the top aggregated score for the selected category.
-
Citations
20 Claims
-
1. A method comprising:
-
receiving data representing a plurality of events that took place during a match of a game, wherein each event of the plurality of events is tagged with a respective timestamp representing when that event took place during the match, wherein the match includes a start time and an end time; for each event of the plurality of events, generating a plurality of scores for the event, wherein each score of the plurality of scores is related to a respective play category of a plurality of play categories and is generated using a respective set of criteria associated with the respective play category; selecting, as a play of the game, a video clip of the match based on scores generated for events that occur in a time window covered by the video clip; providing a mechanism by which the video clip selected as the play of the game may be played after the end time of the match; wherein the method is performed by one or more computing devices. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
-
-
11. A non-transitory computer-readable storage medium storing one or more instructions which, when executed on one or more processors, cause the one or more processors to perform steps comprising:
-
receiving data representing a plurality of events that took place during a match of a game, wherein each event of the plurality of events is tagged with a respective timestamp representing when that event took place during the match, wherein the match includes a start time and an end time; for each event of the plurality of events, generating a plurality of scores for the event, wherein each score of the plurality of scores is related to a respective play category of a plurality of play categories and is generated using a respective set of criteria associated with the respective play category; selecting, as a play of the game, a video clip of the match based on scores generated for events that occur in a time window covered by the video clip; providing a mechanism by which the video clip selected as the play of the game may be played after the end time of the match; wherein the method is performed by one or more computing devices. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
-
Specification