SESSION TEXT-TO-SPEECH CONVERSION
First Claim
1. A device for receiving text to be converted to speech within a session, the device comprising:
- one or more processing units; and
a computer-readable medium having encoded thereon computer-executable instructions to configure the one or more processing units to;
receive first input that enables a feature that allows the text to be input during a session;
cause game content to be displayed within a user interface on a display screen associated with the device;
based on the enabled feature, cause a text window to be displayed within the user interface;
receive one or more subsequent inputs that select the text to be converted to speech;
cause the text to be displayed in the text window; and
based on reception of a command, convert the text into speech data; and
send the speech data to other devices participating in the session.
1 Assignment
0 Petitions
Accused Products
Abstract
Examples described herein provide various devices that enable users to participate in a multiplayer session. The examples allow a user that is unable to speak, or that is incapable of speaking, to participate in an in-session voice chat by inputting text and having the text converted to speech (e.g., synthesized voice data) that can then be sent to other devices participating in the session. The user enables a text-to-speech conversion feature on his or her own device. Based on the enabled feature, functionality enabling text to be entered is activated and the entered text is converted into speech data.
8 Citations
20 Claims
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1. A device for receiving text to be converted to speech within a session, the device comprising:
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one or more processing units; and a computer-readable medium having encoded thereon computer-executable instructions to configure the one or more processing units to; receive first input that enables a feature that allows the text to be input during a session; cause game content to be displayed within a user interface on a display screen associated with the device; based on the enabled feature, cause a text window to be displayed within the user interface; receive one or more subsequent inputs that select the text to be converted to speech; cause the text to be displayed in the text window; and based on reception of a command, convert the text into speech data; and send the speech data to other devices participating in the session. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method comprising:
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receiving, at a first device participating in a session, first input that enables a feature that allows text to be input during the session; causing game content to be displayed within a user interface on a display screen associated with the first device; based on the enabled feature, causing a text window to be displayed on the display screen; receiving one or more subsequent inputs that select the text; causing the text to be displayed in the text window; based on reception of a command, sending the text to a text-to-speech (TTS) conversion service; receiving speech data associated with the text from the TTS conversion service; and sending the speech data to other devices participating in the session. - View Dependent Claims (13, 14, 15, 16, 17, 18)
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19. A device for converting text to speech within a session, the device comprising:
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one or more processing units; and a computer-readable medium having encoded thereon computer-executable instructions to configure the one or more processing units to; receive data indicating that a feature that converts text to speech has been enabled on a first device; receive, from the first device, text data; determine a title of the session; access a conversion model that includes a library of utterances commonly spoken by participants while participating in the title of the session; use the conversion model to convert the text data into speech data; and send the speech data to the first device or other devices participating in the session. - View Dependent Claims (20)
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Specification