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PARTICIPANT SELECTION FOR MULTI-PARTY SOCIAL MEDIA SESSIONS

  • US 20180255114A1
  • Filed: 02/23/2018
  • Published: 09/06/2018
  • Est. Priority Date: 03/06/2017
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method for broadcasting interactive sessions in real time, the method comprising:

  • generating a first interface that is accessible to a host on a first computing device;

    receiving, from the first computing device, first input indicative of a request to initiate a first live media stream from the first computing device to a plurality of computing devices associated with a plurality of participants;

    generating a second interface that is accessible to the plurality of participants on the plurality of computing devices;

    forwarding the first live media stream to a plurality of computer servers located at different geographical locations;

    causing the first live media stream to be broadcast to the plurality of computing devices by the plurality of computer servers, the first live media stream including media recorded by the first computing device,wherein each computing device of the plurality of computing devices receives the first live media stream from whichever computer server of the plurality of computer servers is located closest to the computing device;

    receiving, from each of the plurality of computing devices, second input specifying a question to be posed to the host;

    causing display of at least some questions submitted by the plurality of participants on the first interface for review by the host;

    receiving, from the first computing device, third input specifying a selection of a particular question submitted by a particular participant associated with a second computing device, the second computing device being one of the plurality of computing devices;

    forwarding a second live media stream to the plurality of computer servers located at the different geographical locations; and

    causing the second live media stream to be broadcast to the first computing device and the plurality of computing devices by the plurality of computer servers, the second live media stream including media recorded by the second computing device,wherein each computing device of the plurality of computing devices receives the first live media stream from whichever computer server of the plurality of computer servers is located closest to the computing device, andwherein the first computing device receives the first live media stream from whichever computer server of the plurality of computer servers is located closest to the first computing device.

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