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Third Person Camera and Avatar Motion Controller for Virtual Reality Players of Avatar-Based Games

  • US 20180256976A1
  • Filed: 03/08/2017
  • Published: 09/13/2018
  • Est. Priority Date: 03/08/2017
  • Status: Active Grant
First Claim
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1. A virtual reality (VR) gaming platform, comprising:

  • a head-mounted display (HMD);

    software executing on a processor, controlling display of a virtual environment in the HMD and providing functions for network connectivity via a digital port;

    a three-axis input device providing input to the processor; and

    dedicated control scripts executable on the processor to provide specific functions in moving an avatar and establishing camera position;

    wherein the control scripts operate during game play to move the avatar from a first position to a second position in response to specific directional input from the player via the three-axis input device, the camera remains stationary while the avatar moves, and when the avatar stops moving, the camera position teleports to at or near the new avatar position.

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