SYSTEM AND METHOD FOR DYNAMICALLY ALLOCATING RESOURCES TO A GAME PROCESS
4 Assignments
0 Petitions
Accused Products
Abstract
A method of allocating computer resources in a computer system including a multicore processor having a plurality of cores. The method includes monitoring usage of the computer resources by processes executing on the computer system and determining, based upon the monitoring, that one of the processes is a high-utilization process consuming greater than a predefined threshold of the computer resources and corresponds to an application in an interactive state. One or more of the plurality of cores are allocated to the high-utilization process and other of the plurality of cores are allocated to remaining processes, thereby improving performance of the high-utilization process. Upon detecting the application has transitioned from the interactive state, one or more of the cores are previously allocated to the high-utilization process are enabled to be allocated to other than the high-utilization process.
4 Citations
0 Claims
Specification