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METHOD OF SYNCHRONIZING ONLINE GAME, AND SERVER DEVICE

  • US 20180369697A1
  • Filed: 08/29/2018
  • Published: 12/27/2018
  • Est. Priority Date: 10/03/2012
  • Status: Active Grant
First Claim
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1. A method performed by a server for synchronizing game processing in an online game between a first mobile device and a second mobile device, the method comprising:

  • receiving, from the first mobile device connected online, first information related to a change in status of the online game executed by the first mobile device;

    storing the first information;

    determining whether the first information is valid by determining whether transmitting the first information to the second mobile terminal device would result in a loss of synchronization of the online game between the first mobile device and the second mobile device;

    transmitting the first information to the second mobile device when it is determined that the first information is valid; and

    invalidating the first information and not transmitting the first information to the second mobile device when it is determined that the first information is not valid.

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