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SYSTEMS AND METHODS FOR BIOFEEDBACK GAMEPLAY

  • US 20190015751A1
  • Filed: 07/17/2017
  • Published: 01/17/2019
  • Est. Priority Date: 07/17/2017
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving an assessment of a person, the assessment including an evaluation of a trait of the person and an evaluation of an emotional or behavioral impairment of the person;

    selecting a game, from one or more computer games, suitable for the person based on the assessment, the game having a variable difficulty;

    monitoring a physiological response of the person while playing the game;

    varying a difficulty of the game using a pattern based on the emotional or behavioral impairment;

    measuring a change in the physiological response as the difficulty of the game changes; and

    modifying the difficulty of the game to increase the difficulty when the physiological response exceeds a predetermined threshold characteristic of the emotional or behavioral impairment.

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