SECONDARY-GAME-MODE SESSIONS BASED ON PRIMARY-GAME-MODE ARRANGEMENTS OF USER-CONTROLLED ELEMENTS
First Claim
1. A system for facilitating secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements, the system comprising:
- one or more physical processors configured to execute computer program modules, the computer program modules comprising;
a game module configured to execute an instance of a game space, and to facilitate presentation of views of the game space to users, wherein the game space is configured to facilitate interaction of the users with the game space and/or each other by performing operations in the game space in response to commands received from the users;
a user element module configured to manage a plurality of user-controlled elements existing in the game space that are controlled by, positioned by, or associated with the users, wherein the users include a first user, and wherein the plurality of user-controlled elements include one or more first user-controlled elements existing in the game space that are controlled by, positioned by, or associated with the first user;
an artificial-intelligence element module configured to manage a plurality of artificial-intelligence-controlled elements, wherein the plurality of artificial-intelligence-controlled elements include one or more first artificial-intelligence-controlled elements associated with one or more first secondary-game-mode parameters;
a primary mode module configured to manage a plurality of actions by the one or more first user-controlled elements, one or more other user-controlled elements, or one or more other artificial-intelligence-controlled elements in a primary game mode of the game space, wherein the plurality of actions include attacks by the one or more first user-controlled elements on the one or more other user-controlled elements or attacks by the one or more other user-controlled elements on the one or more first user-controlled elements; and
a secondary mode module configured to receive a session request from the first user for a session in a secondary game mode of the game space, and to execute a first session for the first user in the secondary game mode such that;
(i) the first session involves the one or more first artificial-intelligence-controlled elements as opponents against the one or more first user-controlled elements;
(ii) an arrangement of the one or more first user-controlled elements at a beginning of the first session is the same as an arrangement of the one or more first user-controlled elements in the primary game mode at a time of the session request; and
(iii) one or more impacts on the one or more first user-controlled elements during the first session in the secondary game mode are not reflected for the one or more first user-controlled elements in the primary game mode.
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Accused Products
Abstract
Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: (i) the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.
0 Citations
20 Claims
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1. A system for facilitating secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements, the system comprising:
one or more physical processors configured to execute computer program modules, the computer program modules comprising; a game module configured to execute an instance of a game space, and to facilitate presentation of views of the game space to users, wherein the game space is configured to facilitate interaction of the users with the game space and/or each other by performing operations in the game space in response to commands received from the users; a user element module configured to manage a plurality of user-controlled elements existing in the game space that are controlled by, positioned by, or associated with the users, wherein the users include a first user, and wherein the plurality of user-controlled elements include one or more first user-controlled elements existing in the game space that are controlled by, positioned by, or associated with the first user; an artificial-intelligence element module configured to manage a plurality of artificial-intelligence-controlled elements, wherein the plurality of artificial-intelligence-controlled elements include one or more first artificial-intelligence-controlled elements associated with one or more first secondary-game-mode parameters; a primary mode module configured to manage a plurality of actions by the one or more first user-controlled elements, one or more other user-controlled elements, or one or more other artificial-intelligence-controlled elements in a primary game mode of the game space, wherein the plurality of actions include attacks by the one or more first user-controlled elements on the one or more other user-controlled elements or attacks by the one or more other user-controlled elements on the one or more first user-controlled elements; and a secondary mode module configured to receive a session request from the first user for a session in a secondary game mode of the game space, and to execute a first session for the first user in the secondary game mode such that;
(i) the first session involves the one or more first artificial-intelligence-controlled elements as opponents against the one or more first user-controlled elements;
(ii) an arrangement of the one or more first user-controlled elements at a beginning of the first session is the same as an arrangement of the one or more first user-controlled elements in the primary game mode at a time of the session request; and
(iii) one or more impacts on the one or more first user-controlled elements during the first session in the secondary game mode are not reflected for the one or more first user-controlled elements in the primary game mode.- View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A computer-implemented method of facilitating secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements, the method being implemented on a computer system that includes one or more physical processors, the method comprising:
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executing an instance of a game space; facilitating presentation of views of the game space to users, wherein the game space is configured to facilitate interaction of the users with the game space and/or each other by performing operations in the game space in response to commands received from the users; managing a plurality of user-controlled elements existing in the game space that are controlled by, positioned by, or associated with the users, wherein the users include a first user, and wherein the plurality of user-controlled elements include one or more first user-controlled elements existing in the game space that are controlled by, positioned by, or associated with the first user; managing a plurality of artificial-intelligence-controlled elements, wherein the plurality of artificial-intelligence-controlled elements include one or more first artificial-intelligence-controlled elements associated with one or more first secondary-game-mode parameters; managing a plurality of actions by the one or more first user-controlled elements, one or more other user-controlled elements, or one or more other artificial-intelligence-controlled elements in a primary game mode of the game space, wherein the plurality of actions include attacks by the one or more first user-controlled elements on the one or more other user-controlled elements or attacks by the one or more other user-controlled elements on the one or more first user-controlled elements; and receiving a session request from the first user for a session in a secondary game mode of the game space; and executing a first session for the first user in the secondary game mode such that;
(i) the first session involves the one or more first artificial-intelligence-controlled elements as opponents against the one or more first user-controlled elements;
(ii) an arrangement of the one or more first user-controlled elements at a beginning of the first session is the same as an arrangement of the one or more first user-controlled elements in the primary game mode at a time of the session request; and
(iii) one or more impacts on the one or more first user-controlled elements during the first session in the secondary game mode are not reflected for the one or more first user-controlled elements in the primary game mode. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification