COLLABORATIVE MULTI-MODAL MIXED-REALITY SYSTEM AND METHODS LEVERAGING RECONFIGURABLE TANGIBLE USER INTERFACES FOR THE PRODUCTION OF IMMERSIVE, CINEMATIC, AND INTERACTIVE CONTENT
First Claim
1. A method, comprising:
- initializing a virtual production application instance on a virtual reality (VR) client device;
loading scene files and dependencies at the virtual production application;
based on the loaded scene files and dependencies, rendering a virtual world for display by the VR client device; and
the VR client device making changes to the scene files using a virtual media production tool rendered in the virtual world or a physical media production tool communicatively coupled to the VR client device.
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Accused Products
Abstract
The disclosure is directed to collaborative multi-modal mixed-reality systems and methods leveraging reconfigurable tangible user interfaces for the production of immersive, cinematic, and interactive content. As described herein, content may be created as either a mixture of live action media and computer generated media, combined together in context; or content made up entirely from computer-generated media alone. The technology described herein may leverage physical and software-based user interfaces that merge and unite the physical world and the virtual world, which allow users to produce new forms of content with a user experience and user interactions that emulate traditional processes.
16 Citations
23 Claims
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1. A method, comprising:
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initializing a virtual production application instance on a virtual reality (VR) client device; loading scene files and dependencies at the virtual production application; based on the loaded scene files and dependencies, rendering a virtual world for display by the VR client device; and the VR client device making changes to the scene files using a virtual media production tool rendered in the virtual world or a physical media production tool communicatively coupled to the VR client device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A system, comprising:
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a virtual reality (VR) head-mounted display (HMD); one or more non-transitory computer-readable mediums having instructions stored thereon that, when executed by one or more processors, causes the system to; initialize a virtual production application instance; load scene files and dependencies at the virtual production application; based on the loaded scene files and dependencies, render a virtual world for display by the VR HMD; and the VR HMD making changes to the scene files using a virtual media production tool rendered in the virtual world or a physical media production tool communicatively coupled to the VR HMD. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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21. A method, comprising:
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consolidating scene files and dependencies at a master media production device; transmitting the consolidated scene files and dependencies from the master media production device to each of a plurality of virtual reality (VR) client media production devices, wherein the plurality of VR client media production devices comprise a plurality of VR head-mounted displays (HMD); transmitting the consolidated scene files and dependencies from the master media production device to a server; each of the plurality of VR client media production devices loading the consolidated scene files and dependencies to a render a virtual world, wherein a view of the rendered virtual world is displayed by each of the plurality of VR HMD; the server synchronizing across the plurality of VR client media production devices, any changes made to the consolidated scene files and dependencies by one of the plurality of VR client media production devices. - View Dependent Claims (22, 23)
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Specification