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PHOTOREALISTIC SCENE GENERATION SYSTEM AND METHOD

  • US 20190066389A1
  • Filed: 08/28/2018
  • Published: 02/28/2019
  • Est. Priority Date: 08/29/2017
  • Status: Active Grant
First Claim
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1. A photorealistic scene generation system comprising:

  • a virtual reality (VR) headset configured to visually present a user with a three-dimensional (3D) virtual environment;

    a VR controller separate from the VR headset and configured to receive input from the user during user interaction with the 3D virtual environment as viewed through the VR headset; and

    a VR processor in communication with the VR headset and the VR controller, the VR processor being programmed to;

    instruct the VR headset to display the 3D virtual environment having an interactive vantage point based on movement of the user based on positional data received from the VR headset,instruct the VR headset to display a source zone superimposed over the 3D virtual environment to the user, wherein the source zone provides visual representations of physical items previously selected for use in styling the 3D virtual environment,receive input from the VR controller to select and direct movement of one of the visual representations from the source zone and to move the selected one of the visual representations into the 3D virtual environment,convert the selected one of the visual representations into a 3D model of an item corresponding to the selected one of the visual representations as the visual representation is moved from the source zone into the 3D virtual environment, andin real time, adjust the orientation and placement of the 3D model within the 3D virtual environment to have an orientation and positional placement as directed by input from the VR controller.

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