INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, INFORMATION PROCESSING APPARATUS, AND NON-TRANSITORY STORAGE MEDIUM STORING INFORMATION PROCESSING PROGRAM
First Claim
1. An information processing system including a plurality of terminals configured to be operated by respective users each belonging to one of a plurality of groups, and for controlling progression of a game comprising a plurality of periods of time in which at least two of the plurality of groups compete against each other to acquire at least one virtual area, the information processing system including at least one processor and a memory, whereinthe information processing system performs:
- executing a game process involved in a game related to a virtual area, based on operations of the users performed in at least a subset of the plurality of terminals, respectively;
updating area information about the virtual area for each group, based on the progression of the game and a result of the game process executed based on the operations of the users in the at least a subset of the plurality of terminals, respectively;
determining, as the game progresses, for each of the plurality of periods of time, whether a group maintains hold of the virtual area or another group acquires the virtual area based on the updated area information for each group;
updating a stored association of a group and the virtual area in the memory, based on the determination for each of the plurality of periods of time, the stored association indicating a holder of the virtual area, where the game process is executed using the stored association; and
outputting a result of the game in which the plurality of groups compete against each other to acquire the at least one virtual area after repeatedly performing the determining and the updating the stored association until an end condition related with the game is satisfied.
1 Assignment
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Accused Products
Abstract
An example system including a plurality of terminals configured to be operated by respective users each belonging to one of a plurality of groups executes a game process involved in a game related to a virtual area in the plurality of terminals, respectively, updates area information about the virtual area for each group, based on the game process executed in the plurality of terminals, determines, for each of a plurality of periods of time, which group acquires the virtual area based on the updated area information for each group, and outputs a result of the game in which the plurality of groups compete against each other to acquire the virtual area after repeatedly performing the determining.
12 Citations
26 Claims
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1. An information processing system including a plurality of terminals configured to be operated by respective users each belonging to one of a plurality of groups, and for controlling progression of a game comprising a plurality of periods of time in which at least two of the plurality of groups compete against each other to acquire at least one virtual area, the information processing system including at least one processor and a memory, wherein
the information processing system performs: -
executing a game process involved in a game related to a virtual area, based on operations of the users performed in at least a subset of the plurality of terminals, respectively; updating area information about the virtual area for each group, based on the progression of the game and a result of the game process executed based on the operations of the users in the at least a subset of the plurality of terminals, respectively; determining, as the game progresses, for each of the plurality of periods of time, whether a group maintains hold of the virtual area or another group acquires the virtual area based on the updated area information for each group; updating a stored association of a group and the virtual area in the memory, based on the determination for each of the plurality of periods of time, the stored association indicating a holder of the virtual area, where the game process is executed using the stored association; and outputting a result of the game in which the plurality of groups compete against each other to acquire the at least one virtual area after repeatedly performing the determining and the updating the stored association until an end condition related with the game is satisfied. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 26)
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23. An information processing method for controlling progression of a game comprising a plurality of periods of time in which at least two of a plurality of groups compete against each other to acquire at least one virtual area, the information processing method comprising:
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receiving a result of an execution of a game process involved in a game related to a virtual area, based on operations of the users performed in at least a subset of a plurality of terminals, respectively, each terminal configured to be operated by respective user, each user belonging to one of the plurality of groups, respectively; updating area information about the virtual area for each group, based on the progression of the game and the result of the execution of the game process based on the operations of the users performed in the at least a subset of the plurality of terminals, respectively; determining, as the game progresses, for each of the plurality of periods of time, whether a group maintains hold of the virtual area or another group acquires the virtual area based on the updated area information for each group; updating a stored association of a group and the virtual area in a memory, based on the determination for each of the plurality of periods of time, the stored association indicating a holder of the virtual area, where the game process is executed using the stored association; and outputting a result of the game in which the plurality of groups compete against each other to acquire the at least one virtual area after repeatedly performing the updating the stored association until an end condition related with the game is satisfied.
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24. An information processing apparatus for communicating with a plurality of terminals configured to be operated by respective users each belonging to one of a plurality of groups, and controlling progression of a game comprising a plurality of periods of time in which at least two of the plurality of groups compete against each other to acquire at least one virtual area, the information processing apparatus comprising at least one processor and a memory, the information processing apparatus performs:
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obtaining a result of an execution of a game process involved in a game related to a virtual area, based on operations of the users performed in at least a subset of the plurality of terminals, respectively; updating area information about the virtual area for each group, based on the progression of the game and the result of the game process executed based on the operations of the users performed in the at least a subset of the plurality of terminals, respectively; determining as the game progresses, for each of the plurality of periods of time, whether a group maintains hold of the virtual area or another group acquires the virtual area based on the updated area information for each group; updating a stored association of a group and the virtual area in the memory, based on the determination for each of the plurality of periods of time, the stored association indicating a holder of the virtual area, where the game process is executed using the stored association; and outputting a result of the game in which the plurality of groups compete against each other to acquire the at least one virtual area, after repeatedly performing the determining and the updating until an end condition related with the game is satisfied.
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25. A non-transitory storage medium having stored therein an information processing program executable by a processor of an information processing apparatus for communicating with a plurality of terminals configured to be operated by respective users each belonging to one of a plurality of groups, and controlling progression of a game comprising a plurality of periods of time in which at least two of the plurality of groups compete against each other to acquire at least one virtual area, the information processing program, when execute by the processor, causes the processor to perform:
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obtaining a result of an execution of a game process involved in a game related to a virtual area, based on operations of the users performed in at least a subset of the plurality of terminals, respectively; updating area information about the virtual area for each group, based on the progression of the game and the result of the execution of the game process based on the operations of the users performed in the at least a subset of the plurality of terminals, respectively; determining, as the game progresses, for each of the plurality of periods of time, whether a group maintains hold of the virtual area or another group acquires the virtual area based on the updated area information for each group; updating a stored association of a group and the virtual area in a memory, based on the determination for each of the plurality of periods of time, the stored association indicating a holder of the virtual area, where the game process is executed using the stored association; and outputting a result of the game in which the plurality of groups compete against each other to acquire the at least one virtual area, after repeatedly performing the determining and the updating until an end condition for the game is satisfied.
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Specification