Virtual Veronica
First Claim
1. An apparatus for capturing a 3-dimensional image on any simple single lens (lens system) camera, using 4 mirrors (or reflective surfaces) to create two images in place of said camera'"'"'s single image. 2 mirrors at the center split the camera view in half creating 2 images, a left eye view and a right eye view. While the left and right outer mirrors, at eyes pupil distance apart, reflect back to them the same objects in front of them but seen from slightly different angles.
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Abstract
Using only 4 mirrors and 5 cheap plastic molded parts the Virtual Veronica was created to be an inexpensive fun to use toy, a new addition to the Virtual Reality game world.
The smart cell phone Implementation is a great place to start. As a lens attachment to the smart cell phone It will create a three-dimensional image (FIG. 2B). That image can be viewed on its self or any smart cell phone in a “Virtual Reality Headset”.
The image can be in the form of a photo, a video or a live stream. It can be immediately “text” to friends or family around the world.
While VR headsets and VR apps are not expensive, interest in their use is not as popular as cell phone photography. An inexpensive toy such as the Virtual Veronica could change that. Anyone with a smart cell phone and no additional software can enter the Realm of “3D Cinemaphotography”. But with the computing and networking power of today'"'"'s cell phone along with additional software there is no limit as to what can be created!
Here are some additional embodiments of the Virtual Veronica hardware also in the interest of fun. That I have started working on. A stand-alone light weight camera streaming (via WIFI) with a light weight Virtual Veronica for use on a toy drone. A VR headset with the Virtual Veronica built in so that two players can see only through each other'"'"'s eyes.
Think of the fun! Keep laughing and live longer—Richard Vertucci
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2 Claims
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1. An apparatus for capturing a 3-dimensional image on any simple single lens (lens system) camera, using 4 mirrors (or reflective surfaces) to create two images in place of said camera'"'"'s single image. 2 mirrors at the center split the camera view in half creating 2 images, a left eye view and a right eye view. While the left and right outer mirrors, at eyes pupil distance apart, reflect back to them the same objects in front of them but seen from slightly different angles.
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2. When said camera is part of a smart cell phone, the 3-dimensional image can be viewed directly as such in any Virtual Reality Headset such as Google Goggles™
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Specification