INCENTIVIZED TASK COMPLETION USING CHANCE-BASED AWARDS
First Claim
1. A system for facilitating incentivized action completion using chance-based awards, the system comprising:
- one or more processors configured by machine-readable instructions to;
execute an instance of a game space, and to facilitate presentation of views of the game space to users, wherein the users include a first user;
determine completion of one or more specific actions by individual ones of the users, wherein the one or more specific actions include one or more of performance of and/or refraining from;
signing into a game within the game space during an event, purchasing and/or trading virtual goods, purchasing and/or trading virtual currency, playing mini-games within the game space, building structures, training troops, collecting resources, establishing relationships with other users, attacking the enemy, defending from attacks, refraining from attacking others, and/or competing in a tournament;
distribute virtual chance items to inventories of virtual items usable in the online game associated with the individual ones of the users that complete the one or more specific actions responsive to completion by these users such that, responsive to the first user completing the one or more specific actions, a first virtual chance item is distributed to a first inventory of virtual items usable in the online game by the first user, wherein individual ones of the virtual chance items are configured to be activated by the users in the game space to obtain virtual awards in the game space, andwherein the virtual awards are provided to the users in accordance with probabilities assigned to the virtual chance items in response to the users activating the virtual chance items such that, responsive to the first user selecting the first virtual chance item from among the virtual items in the first inventory to initiate activation of the first virtual chance item, a first award is determined for the first user in accordance with the probabilities assigned to the first virtual chance item and the first award is provided to the first user in accordance with the probabilities assigned to the first virtual chance item.
1 Assignment
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Accused Products
Abstract
A game provided to users of a game space may include a task to be performed by the users. A plurality of virtual chance items may be composed. Individual ones of the virtual chance items may be configured to be activated by the users in the game space to obtain virtual awards in the game space. The virtual awards may include one or more primary awards and one or more secondary awards. Composing the virtual chance items may include determining probabilities that the individual virtual chance items will provide a primary award and/or a secondary award upon activation. The virtual chance items may be distributed to the users that complete the task responsive to these users completing the task. The virtual awards may be provided to the users in accordance with the probabilities assigned to the virtual chance items in response to the users activating the virtual chance items.
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Citations
16 Claims
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1. A system for facilitating incentivized action completion using chance-based awards, the system comprising:
one or more processors configured by machine-readable instructions to; execute an instance of a game space, and to facilitate presentation of views of the game space to users, wherein the users include a first user; determine completion of one or more specific actions by individual ones of the users, wherein the one or more specific actions include one or more of performance of and/or refraining from;
signing into a game within the game space during an event, purchasing and/or trading virtual goods, purchasing and/or trading virtual currency, playing mini-games within the game space, building structures, training troops, collecting resources, establishing relationships with other users, attacking the enemy, defending from attacks, refraining from attacking others, and/or competing in a tournament;distribute virtual chance items to inventories of virtual items usable in the online game associated with the individual ones of the users that complete the one or more specific actions responsive to completion by these users such that, responsive to the first user completing the one or more specific actions, a first virtual chance item is distributed to a first inventory of virtual items usable in the online game by the first user, wherein individual ones of the virtual chance items are configured to be activated by the users in the game space to obtain virtual awards in the game space, and wherein the virtual awards are provided to the users in accordance with probabilities assigned to the virtual chance items in response to the users activating the virtual chance items such that, responsive to the first user selecting the first virtual chance item from among the virtual items in the first inventory to initiate activation of the first virtual chance item, a first award is determined for the first user in accordance with the probabilities assigned to the first virtual chance item and the first award is provided to the first user in accordance with the probabilities assigned to the first virtual chance item. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for facilitating incentivized action completion using chance-based awards, the method being implemented in a computer system that includes one or more processors configured by machine-readable instructions, the method comprising:
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executing an instance of a game space; facilitating presentation of views of the game space to users, wherein the users include a first user; determining completion of one or more prescribed actions by individual ones of the users, wherein the one or more specific actions include one or more of performance of and/or refraining from;
signing into a game within the game space during an event, purchasing and/or trading virtual goods, purchasing and/or trading virtual currency, playing mini-games within the game space, building structures, training troops, collecting resources, establishing relationships with other users, attacking the enemy, defending from attacks, refraining from attacking others, and/or competing in a tournament;distributing virtual chance items to inventories of virtual items usable in the online game associated with the individual ones of the users that complete the prescribed action responsive to these users completing the prescribed action such that, responsive to the first user completing the prescribed action, a first virtual chance item is distributed to a first inventory of virtual items usable in the online game by the first user, wherein individual ones of the virtual chance items are configured to be activated by the users in the game space to obtain virtual awards in the game space; and providing the virtual awards to the users in accordance with probabilities assigned to the virtual chance items in response to the users activating the virtual chance items such that, responsive to the first user selecting the first virtual chance item from among the virtual items in the first inventory to initiate activation of the first virtual chance item, a first award is determined for the first user in accordance with the probabilities assigned to the first virtual chance item and the first award is provided to the first user in accordance with the probabilities assigned to the first virtual chance item. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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Specification