GAME WITH CHANCE ELEMENT OR EVENT SIMULATION
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Accused Products
Abstract
In various embodiments, a player may view a list of popular games.
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Citations
21 Claims
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1. (canceled)
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2. A method comprising:
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storing in memory of a computing device data describing play of a first game by a player, the data indicating at least one of an amount of time that the first game was played by the player and a number of times that the first game was played by the player; determining, by a computer processor, whether the player played the first game for longer than a pre-determined period of time or played the first game more than a pre-determined number of times based at least in part on the stored data; based at least in part on determining that the player played the first game for longer than the pre-determined period of time or played the first game more than the pre-determined number of times, providing on an electronic display at least one recommendation to play a second game based at least in part on a determination that the second game has a characteristic in common with a characteristic of the game; and based on receipt of location information of a mobile device of a player, determining whether to enable or disable play of the second game on the mobile device of the player based on the location of the mobile device of the player. - View Dependent Claims (3, 4, 5, 6, 7)
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8. An article comprising a non-transitory computer-readable media, to have stored thereon instructions that, when executed by one or more computer processors, cause the one or more computer processors to:
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store in memory of a computing device data describing play of the first game by a player, the data indicating at least one of an amount of time that the first game was played by the player and a number of times that the first game was played by the player; determine, by a computer processor, whether the player played the first game for longer than a pre-determined period of time or played the first game more than a pre-determined number of times based at least in part on the stored data; based at least in part on determining that the player has played the first game for longer than the pre-determined period of time or played the first game more than the pre-determined number of times, provide on an electronic display at least one recommendation to play a second game based at least in part on a determination that the second game has a characteristic in common with a characteristic of the first game; and based on receipt of location information of a mobile device of a player, determine whether to enable or disable play of the second game on the mobile device of the player based on the location of the mobile device of the player. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A system comprising:
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at least one processor; and memory for having instructions stored therein that, when executed by the at least one processor, cause the at least one processor to; store in memory of a computing device data describing play of the first game by players, the data indicating at least one of an amount of time that the first game was played by each of the players and a number of times that the first game was played by each of the players; based at least in part on determining that the first player has played the first game for longer than the pre-determined period of time or played the first game more than the pre-determined number of times, provide on an electronic display to at least one of the first player and a second player at least one recommendation to play a second game based at least in part on a determination that the second game has a characteristic in common with a characteristic of the first game; and based on receipt of location information of a mobile device of a player, determine whether to enable or disable play of the second game on the mobile device of the player based on the location of the mobile device of the player. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21)
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Specification