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Methods and Systems for Performing 3D Simulation Based on a 2D Video Image

  • US 20200134911A1
  • Filed: 10/28/2019
  • Published: 04/30/2020
  • Est. Priority Date: 10/29/2018
  • Status: Active Grant
First Claim
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1. A method comprising:

  • accessing, by a three-dimensional (3D) simulation system, a two-dimensional (2D) video image captured by a video capture device and depicting a bounded real-world scene and a real-world object present within the bounded real-world scene;

    accessing, by the 3D simulation system, a 3D model of the bounded real-world scene and a 3D model of the real-world object;

    tracking, by the 3D simulation system based on the 2D video image, a spatial characteristic of the real-world object relative to the bounded real-world scene; and

    generating, by the 3D simulation system based on the tracked spatial characteristic of the real-world object and the 3D models of the bounded real-world scene and the real-world object, a 3D simulation of the bounded real-world scene within which the real-world object is simulated in accordance with the tracked spatial characteristic of the real-world object.

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