METHOD FOR IMPLEMENTING VIRTUAL REALITY ROAMING PATH CONTROL
First Claim
1. A method for implementing virtual reality roaming path control, comprising the following steps of:
- decomposing a virtual passage into various grid cells;
tagging the grid cells as passable cells and impassable cells;
setting a roaming control label for each of the passable cells, wherein the roaming control label indicates a preset roaming object is passable;
detecting a tag of a passing grid cell from a start point of the roaming path when a roamer roams in the virtual passage, wherein, if the passing grid cell is tagged as an impassable cell, then determining to be impassable and selecting another grid cell for re-detection;
if the passing grid cell is tagged as a passable cell, then further detecting whether the roamer is the preset roaming object, according to the roaming control label for the passable cell, if not, then determining to be impassable and selecting another grid cell for re-detection, if yes, then determining to be passable and continuing to select the next passing grid cell for detection; and
generating a passable roaming path according to a detection result.
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Accused Products
Abstract
Disclosed is a method for implementing virtual reality roaming path control, a tag of a passing grid cell is detected from a start point of the roaming path when a roamer roams in the virtual passage, if the passing grid cell is tagged as an impassable cell, then it is determined to be impassable and another grid cell is selected for re-detection; if the passing grid cell is tagged as a passable cell, then whether the roamer is the preset roaming object is further detected, according to the roaming control label for the passable cell, if not, then it is determined to be impassable and another grid cell is selected for re-detection, if yes, then it is determined to be passable and continued to select the next passing grid cell for detection; and a passable roaming path is generated according to a detection result.
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5 Claims
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1. A method for implementing virtual reality roaming path control, comprising the following steps of:
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decomposing a virtual passage into various grid cells; tagging the grid cells as passable cells and impassable cells; setting a roaming control label for each of the passable cells, wherein the roaming control label indicates a preset roaming object is passable; detecting a tag of a passing grid cell from a start point of the roaming path when a roamer roams in the virtual passage, wherein, if the passing grid cell is tagged as an impassable cell, then determining to be impassable and selecting another grid cell for re-detection;
if the passing grid cell is tagged as a passable cell, then further detecting whether the roamer is the preset roaming object, according to the roaming control label for the passable cell, if not, then determining to be impassable and selecting another grid cell for re-detection, if yes, then determining to be passable and continuing to select the next passing grid cell for detection; andgenerating a passable roaming path according to a detection result. - View Dependent Claims (2, 3, 4, 5)
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Specification