Simulated tennis game
First Claim
1. A simulated tennis game comprising:
- a. a playing board having a tennis court scale diagram with various landing areas indicated thereon, player pieces, at least one ball marker piece, and a random selector means;
b. a ball flight indicator means, selectively positionable on said playing board, for selectively indicating the intended path of a stroked ball, and for indicating the speed, magnitude of travel, and point of first bounce of a stroked ball, said random selector means determining said speed and magnitude;
c. a ball bounce indicator means positionable at said point of first bounce along the path of a stroked ball for indicating the allowable return area between the first and second bounce of a ball, said random selector means determining the distance between said first and second bounce on the board;
d. a player position indicator means, selectively positionable on the playing board, for selectively indicating the direction of player piece movement, and the magnitude of player piece movement during the course of play, said random selector means determining said magnitude of player piece movement; and
e. a chart means carrying indicia indicative of results of selected shots, said random selector means cooperating with said chart means for determining a particular result.
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Accused Products
Abstract
A simulated, parlor-type tennis game in which the type of shot, the direction of travel of a stroked ball, and the direction of player movement are selectively determined by a player, while the distance the stroked ball travels and the distance a player marker is moved along selected paths are determined responsive to a random selector device. A ball bounce indicator is provided to indicate on a playing board an allowable return area after the first bounce of a ball. A ball flight indicator and a player position indicator are positionable on the playing board to indicate the ball flight and player movement respectively. The outcome of a play therefore depends not only on chance, but also on the strategy invoked by the player.
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Citations
4 Claims
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1. A simulated tennis game comprising:
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a. a playing board having a tennis court scale diagram with various landing areas indicated thereon, player pieces, at least one ball marker piece, and a random selector means; b. a ball flight indicator means, selectively positionable on said playing board, for selectively indicating the intended path of a stroked ball, and for indicating the speed, magnitude of travel, and point of first bounce of a stroked ball, said random selector means determining said speed and magnitude; c. a ball bounce indicator means positionable at said point of first bounce along the path of a stroked ball for indicating the allowable return area between the first and second bounce of a ball, said random selector means determining the distance between said first and second bounce on the board; d. a player position indicator means, selectively positionable on the playing board, for selectively indicating the direction of player piece movement, and the magnitude of player piece movement during the course of play, said random selector means determining said magnitude of player piece movement; and e. a chart means carrying indicia indicative of results of selected shots, said random selector means cooperating with said chart means for determining a particular result. - View Dependent Claims (2, 3, 4)
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Specification