Interactive television gaming system
First Claim
1. An interactive game system including game control circuits for generating signals representing location controllable symbols to be displayed on the screen of a cathode ray tube display and means for applying the output from said game control circuits to a raster scan cathode ray tube display, wherein the improvement comprises:
- a source of prerecorded video signals to provide symbols; and
means for coupling said source of prerecorded video signals to said game control circuits so as to interact with the signals generated by said game control circuits.
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Abstract
Apparatus for playing games on the cathode ray tube screen of a television receiver or monitor is disclosed comprising a viewer/participant game control box of conventional design and having components for providing location controllable symbols on the screen and a prerecorded source providing additional symbols on the screen. The output from the prerecorded source is decoded and applied to the game control box such that the game control box can operate on the symbols generated by the prerecorded source in a manner which it normally performs on internally generated symbols whereby the internally generated symbols and the prerecorded symbols interact to provide a game playing capability.
107 Citations
17 Claims
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1. An interactive game system including game control circuits for generating signals representing location controllable symbols to be displayed on the screen of a cathode ray tube display and means for applying the output from said game control circuits to a raster scan cathode ray tube display, wherein the improvement comprises:
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a source of prerecorded video signals to provide symbols; and means for coupling said source of prerecorded video signals to said game control circuits so as to interact with the signals generated by said game control circuits. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 10, 11)
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9. An interactive game system, comprising:
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means for generating video signals representing a symbol for display on the screen of a cathode ray tube; means for generating vertical and horizontal sync signals; means for transmitting composite video signals including said sync signals and said video signals; a receiver; a cathode ray tube display; a control unit coupled to said receiver and to said cathode ray tube, said control unit including one or more symbol generators for generating video signals representing one or more symbols for display on the screen of said cathode ray tube display, and means for applying the transmitted video signals representing a symbol to the control unit so that the transmitted symbol interacts with the symbols generated within the control unit.
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12. An interactive game system, comprising:
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means at a first location for generating horizontal and vertical television sync signals; means at said first location for generating first video signals representing one or more symbols for display and maneuvering on the screen of a raster scan cathode ray tube display which are time-related to the sync signals; a control unit at a second location remote from the first and responsive to the sync signals for generating second video signals representing one or more symbols for display and maneuvering on the screen of said cathode ray tube display; a raster scan cathode ray tube connected to receive said sync signal and said first and second video signals; means for transmitting the first video and sync signals from said first location to said control unit location; and means for applying the sync signals and said first video signals to said control unit so that the symbols generated by the unit interacts with the symbols generated at said first location. - View Dependent Claims (13)
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14. Apparatus for generating a prerecorded video program suitable for use by at least one game control unit, comprising:
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means for generating horizontal and vertical synchronization signals; a game control unit coupled to said means for generating synchronization signals, said game control unit including means for varying the output signal from said game control unit to generate coded signals suitable for interaction with signals generated by another game control unit; and means for recording the output from said game control unit and said synchronization signals on a recording medium. - View Dependent Claims (15, 16, 17)
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Specification