Geographic board game
First Claim
1. In a game, a playing surface having divisions thereon forming distinct geographical areas, cooperating pieces to be received on some of the areas of the playing surface, means for the playing surface to retain the cooperating pieces, means to select designated areas of the playing surface as beginning and goal locations, player travel mode tokens having different move characteristics represented by the appearance of the token, means for governing the conduct of the game between the beginning location and goal including means for selecting movement of the tokens on the playing surface between the beginning and goal locations.
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Accused Products
Abstract
A travel game uses a puzzle map of the United States of America with the removable states as the playing surface. Tokens reflecting different modes of travel are used to represent a player'"'"'s position in making trips between a start state and a destination state, each being marked with an "S" or "D" token. Spinners are used to randomly determine a player'"'"'s mode of travel and the length of his move. Reward cards and penalty cards contain special instructions modifying a regular move. Optional insurance is available to protect against some of the penalties. Play money is used to pay fees and penalties. Bonuses and rewards may be collected during play.
19 Citations
8 Claims
- 1. In a game, a playing surface having divisions thereon forming distinct geographical areas, cooperating pieces to be received on some of the areas of the playing surface, means for the playing surface to retain the cooperating pieces, means to select designated areas of the playing surface as beginning and goal locations, player travel mode tokens having different move characteristics represented by the appearance of the token, means for governing the conduct of the game between the beginning location and goal including means for selecting movement of the tokens on the playing surface between the beginning and goal locations.
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2. In a game, a playing surface having divisions thereon forming distinct geographical areas, cooperating pieces to be received on some of the areas of the playing surface, means for the playing surface to retain the cooperating pieces, means to select designated areas of the playing surfaces as beginning and goal locations, means to govern the conduct of the game between the beginning and the goal locations including means to designate different modes of play of the game between the beginning and goal locations, and means to grant rewards and impose penalties during conduct of the game.
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3. In a game, a recessed playing surface having divisions thereon forming distinct areas, cooperating pieces to be received on some of the areas, and means to select designated areas as beginning and goal locations on the playing surface, the playing surface divisions being physically divided to form geographic areas, the areas having means defining holes adapted to receive locating nibs, the cooperating pieces being removable and having locating nibs adapted to cooperate with the holes to retain the pieces on the playing surface, the game having start and destination tokens to designate the beginning and goal locations, player mode tokens to designate move characteristics, a mode randomizer, a second randomizer to determine a player'"'"'s move, penalty cards and reward cards to be drawn in response to the move randomizer, and means to be used to keep score.
Specification