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Gaming machines

  • US 4,101,129 A
  • Filed: 04/15/1976
  • Issued: 07/18/1978
  • Est. Priority Date: 04/17/1975
  • Status: Expired due to Term
First Claim
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1. Means for detecting prize-winning combinations of symbols in a gaming machine of the kind which selects a combination of symbols at random during each game and awards prizes when predetermined prize-winning combinations occur, said means comprising first memory means for storing information of each of a number of predetermined symbols that can occur in said selected combinations;

  • first comparison means for carrying out succesive first comparison operations in each of which it compares all of the symbols in a selected combination with a respective one of said predetermined symbols stored in said first memory means so as to determine an occurrence pattern for that particular predetermined symbol in said selected combination;

    second memory means for storing information of each of a number of predetermined symbol occurrence patterns that can occur in said selected combinations; and

    second comparison means for carrying out successive second comparison operations in each of which it compares one of said occurrence patterns determined by said first comparison means with a respective one of said predetermined occurrence paterns stored in said second memory means that is associated with the predetermined symbol used in the first comparison operation to determine said occurrence pattern and that corresponds to a prize-winning combination, said second comparison means producing a coincidence signal to indicate a win when said determined occurrence pattern corresponds to said predetermined occurrence pattern.

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