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Trap shoot simulator and method

  • US 4,111,423 A
  • Filed: 05/16/1977
  • Issued: 09/05/1978
  • Est. Priority Date: 05/16/1977
  • Status: Expired due to Term
First Claim
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1. A method of simulating the flight of objects in trap shooting, comprising the steps of:

  • pivoting a de-energized light source back and forth through a range of azimuthal angles;

    randomly stopping said pivoting motion to set the light source at a random one of the azimuthal angles, and substantially simultaneously therewith energizing the light source and starting generally upward vertical movement of the light source from a preselected minimum vertical position along the random azimuthal angle;

    de-energizing the light source as the latter reaches a preselected maximum vertical position;

    restarting said pivoting back and forth motion;

    driving the light source vertically downwardly to said preselected minimum vertical position; and

    stopping vertical motion upon reaching said minimum vertical position.

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