Simulated road racing game
First Claim
1. A simulated road racing game comprising an enclosure, means to provide light in said enclosure, a transparent panel, said transparent panel being both light transmissive and light reflective, said transparent panel being an inclined front part of said enclosure, at least one movable belt within said enclosure, said belt having a substantially horizontal reach, means within said enclosure to move said belt along said reach, at least one toy vehicle mounted on said belt, so that said one toy vehicle is visible through said inclined transparent panael, at least one other toy vehicle within and adjacent the front of said enclosure, said other toy vehicle being disposed in front of said inclined transparent panel so that the image of said other toy vehicle is reflected from said inclined transparent panel in juxtaposition with said one toy vehicle, means to manipulate said other toy vehicle so that the image of said other toy vehicle can be moved relative to said one toy vehicle, sensor means for sensing the instance of visual coincidence of said one toy vehicle with the image of said other toy vehicle, and means for imparting motion to said other toy vehicle such that said other toy vehicle appears to perform a somersault over said one toy vehicle in response to the sensing of said instance.
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Accused Products
Abstract
A game which simulates the sights and sounds of vehicles such as automobiles racing on one or more tracks, in which a vehicle is steered to avoid simulated crashing into the oncoming vehicles on the tracks, thus completing one or more laps of the race within a fixed time interval. The game includes an enclosure and a transparent panel which is an inclined front part of the enclosure and is both light transmissive and light reflective. Light is admitted into the enclosure from above. A plurality of movable belts having a horizontal reach are mounted within the enclosure, together with means to move the belts along their reaches. At least one toy vehicle is mounted on each belt, so that the motion of the toy vehicles as the belts move is visible through the inclined transparent panel. Another toy vehicle is disposed below the inclined transparent panel so that its image is reflected from the panel in juxtaposition with the toy vehicles on the belts. The other toy vehicle can be manipulated, so that the image of the other toy vehicle can be moved relative to the moving toy vehicles on the belts. Suitable sensors are provided to correlate the instances of visual coincidence of one of the toy vehicles on a belt with the image of the other toy vehicle. When coincidence occurs the other toy vehicle is driven so its image appears to somersault over the one toy vehicle.
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Citations
42 Claims
- 1. A simulated road racing game comprising an enclosure, means to provide light in said enclosure, a transparent panel, said transparent panel being both light transmissive and light reflective, said transparent panel being an inclined front part of said enclosure, at least one movable belt within said enclosure, said belt having a substantially horizontal reach, means within said enclosure to move said belt along said reach, at least one toy vehicle mounted on said belt, so that said one toy vehicle is visible through said inclined transparent panael, at least one other toy vehicle within and adjacent the front of said enclosure, said other toy vehicle being disposed in front of said inclined transparent panel so that the image of said other toy vehicle is reflected from said inclined transparent panel in juxtaposition with said one toy vehicle, means to manipulate said other toy vehicle so that the image of said other toy vehicle can be moved relative to said one toy vehicle, sensor means for sensing the instance of visual coincidence of said one toy vehicle with the image of said other toy vehicle, and means for imparting motion to said other toy vehicle such that said other toy vehicle appears to perform a somersault over said one toy vehicle in response to the sensing of said instance.
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33. A simulated road racing game comprising an enclosure, means to provide light in said enclosure, a transparent panel, said transparent panel being both light transmissive and light reflective, said transparent panel being an inclined front part of said enclosure, at least one movable belt within said enclosure, said belt having a substantially horizontal reach, means within said enclosure to move said belt along said reach, at least one toy vehicle mounted on said belt, so that said one toy vehicle is visible through said inclined transparent panel, at least one other toy vehicle within and adjacent the front of said enclosure, said other toy vehicle being disposed below said inclined transparent panel so that the image of said other toy vehicle is reflected from said inclined transparent panel in juxtaposition with said one toy vehicle, means to manipulate said other toy vehicle so that the image of said other toy vehicle can be moved relative to said one toy vehicle, and sensor means for correlating the instances of visual correspondence of said one toy vehicle with the image of said other toy vehicle, when said movable belt is in motion and said other toy vehicle is manipulated, and for physically displacing the other toy vehicle in simulation of actual contact between the one toy vehicle and the other toy vehicle when visual coincidence of the one toy vehicle with the image of the other toy vehicle takes place, said sensor means including at least one switch, an electric motor, and displaceable means mounting the other toy vehicle in position, said switch being closed when visual coincidence of the one toy vehicle with the image of the other toy vehicle takes place, so that an electric circuit is completed through said electric motor, said electric motor thereby displacing said displaceable mounting means so that the other toy vehicle is physically displaced, said switch being oriented in conjunction with an additional toy vehicle so mounted to the movable belt as to be spaced apart from the one toy vehicle, said additional toy vehicle and the one toy vehicle being equidistant from each other in both directions along the reach of the belt so that said additional toy vehicle closes the switch when the one toy vehicle is positioned by the belt at a visual coincidence with the image of the other toy vehicle.
- 34. A simulated road racing game comprising an enclosure, means to provide light in said enclosure, a transparent panel, said transparent panel being both light transmissive and light reflective, said transparent panel being an inclined front part of said enclosure, at least one movable belt within said enclosure, said belt having a substantially horizontal reach, means within said enclosure to move said belt along said reach, at least one toy vehicle mounted on said belt, so that said one toy vehicle is visible through said inclined transparent panel, at least one other toy vehicle within and adjacent the front of said enclosure, said other toy vehicle being disposed below said inclined transparent panel so that the image of said other toy vehicle is reflected from said inclined transparent panel in juxtaposition with said one toy vehicle, means to manipulate said other toy vehicle so that the image of said other toy vehicle can be moved relative to said one toy vehicle, and sensor means for correlating the instances of visual correspondence of said one toy vehicle with the image of said other toy vehicle, when said movable belt is in motion and said other toy vehicle is manipulated, and for physically displacing the other toy vehicle is simulation of actual contact between the one toy vehicle and the other toy vehicle when visual coincidence of the one toy vehicle with the image of the other toy vehicle takes place, said sensor means including a first switch oriented in conjunction with actuating means mounted to the movable belt so that said first switch is closable by said actuating means, a second switch oriented in conjunction with displaceable means mounting the other toy vehicle in position, together with an electric motor, said first and second switches being closed when visual coincidence of the one toy vehicle with the image of the other toy vehicle takes place, so that when said first and second switches are closed, an electric circuit is completed through said electric motor, said electric motor thereby becoming actuated and displacing said displaceable mounting means so that the other toy vehicle is physically displaced.
Specification