Electronic simulated football game and method
First Claim
1. In an apparatus for simulating a sports action team game, the combination comprising:
- a. a hand-holdable housing;
b. a display panel on the upper surface of said housing and including a visual simulation of a playing field of the type on which a ball-type game is played and adapted to display symbols in response to electrical signals applied thereto;
c. operational-circuit means in said housing operatively connected to said display panel for generation and transmission of electrical signals to said display panel to produce on said simulated playing field a multiplicity of offensive play symbols and a multiplicity of defensive-player symbols, one of said offensive play symbols at a time simulating the position of the ball, said operational-circuit means including;
(i) means for moving a multiplicity of said offensive play symbols in a controlled manner along said playing field including means for concurrently moving a plurality of said symbols generally in a common direction along said playing field;
(ii) means for concurrently moving a plurality of said defensive-player symbols along said playing field in a variable manner towards the ball-position symbol, movement of said offensive play symbols and defensive-player symbols providing play action simulating the action of said sports action team game;
(iii) means for detecting the independent coincidence of a multiplicity of offensive play symbols with a multiplicity of defensive-player symbols, said detecting means terminating play action upon detection of a coincidence of said ball-position symbol with any one of a selected multiplicity of said defensive- player symbols, said detecting means permitting continuation of play action upon detection of coincidence with a defensive-player symbol of an offensive play symbol other than said ball-position symbol and said detecting means limiting the movement of at least some of said coincident defensive-player symbols coincident with an offensive play symbol other than said ball symbol towards said ball-position symbol to simulate "blocking" of the defensive-player symbol; and
(iv) means for monitoring play action to record information concerning the status of said simulated game and for producing signals indicative of said status information, said signals being transmitted to said display panel to display said status information on said display panel; and
d. a control board on said housing including a multiplicity of manually operable control elements, said control board being connected to said operational-circuit means for transmission of signals to said operational-circuit means through operation of said control elements, said offensive-movement means producing manually controlled movement of said multiplicity of offensive play symbols in response to signals transmitted from said control board, said control elements including means for operating said game apparatus in a selected one of at least two play action modes,(i) one of said modes being a "rushing" mode in which said control board and control means interact to simulate "running" action of the ball-position symbol, one of said manually operable control elements transmitting signals to said control means which includes means operating upon said offensive play symbol movement means to effect concurrent movement of the ball-position symbol and at least one other offensive play symbol generally in a common direction along said playing field as the operator manually operates the control elements to effect movement of the ball-position symbol through the defensive-player symbols, said detecting means limiting the movement of said defensive-player symbols towards the ball-position symbol upon detection of coincidence thereof with said other concurrently moving offensive play symbols to simulate "blocking" thereof by said other concurrently moving offensive play symbols, said detecting means terminating play action upon detection of coincidence of a defensive-player symbol with said ball-position symbol; and
(ii) another mode being a "passing" mode in which said control board and control means interact to simulate the "passing" of the ball-position symbol to a maneuverable "receiver", at least one of said manually operable control elements transmitting signals to said operational-circuit means which includes means operating upon said offensive play symbol movement means to effect movement of an offensive play symbol representing an intended "receiver", the operator manually operating the control elements to move the "receiver" symbol and ball-position symbol into an aligned position to execute a pass, said detection means precluding movement of the "receiver" symbol to a position occupied by a defensive-player symbol, said operational-circuit means also including means operating upon said offensive play symbol movement means to effect advance of said ball-position symbol along a linear path upon actuation of a manually operable control element, said operational-circuit means including means for detecting coincidence of the advancing ball-position symbol and "receiver" symbol to represent a completed "pass", said operational-circuit means including means for detecting coincidence of the advancing ball position symbol and at least a selected one of said defensive-player symbols to represent an "intercepted pass".
15 Assignments
0 Petitions
Accused Products
Abstract
An electronic simulated football game includes hand-holdable housing with provision for displaying and moving a multiplicity of offensive play symbols in response to commands entered from a keyboard to an operational circuit that controls the display. The provision of more than one offensive play symbol affords the possibility of simulating blocking and passing, provisions for which are made in the operational circuit. The operational circuit controls the display to provide and move an offensive play symbol representing a football during passing and kicking plays. Finally, status information, such as the score and the down number, is displayed on the same part of the display panel as that on which play action is shown.
96 Citations
57 Claims
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1. In an apparatus for simulating a sports action team game, the combination comprising:
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a. a hand-holdable housing; b. a display panel on the upper surface of said housing and including a visual simulation of a playing field of the type on which a ball-type game is played and adapted to display symbols in response to electrical signals applied thereto; c. operational-circuit means in said housing operatively connected to said display panel for generation and transmission of electrical signals to said display panel to produce on said simulated playing field a multiplicity of offensive play symbols and a multiplicity of defensive-player symbols, one of said offensive play symbols at a time simulating the position of the ball, said operational-circuit means including; (i) means for moving a multiplicity of said offensive play symbols in a controlled manner along said playing field including means for concurrently moving a plurality of said symbols generally in a common direction along said playing field; (ii) means for concurrently moving a plurality of said defensive-player symbols along said playing field in a variable manner towards the ball-position symbol, movement of said offensive play symbols and defensive-player symbols providing play action simulating the action of said sports action team game; (iii) means for detecting the independent coincidence of a multiplicity of offensive play symbols with a multiplicity of defensive-player symbols, said detecting means terminating play action upon detection of a coincidence of said ball-position symbol with any one of a selected multiplicity of said defensive- player symbols, said detecting means permitting continuation of play action upon detection of coincidence with a defensive-player symbol of an offensive play symbol other than said ball-position symbol and said detecting means limiting the movement of at least some of said coincident defensive-player symbols coincident with an offensive play symbol other than said ball symbol towards said ball-position symbol to simulate "blocking" of the defensive-player symbol; and (iv) means for monitoring play action to record information concerning the status of said simulated game and for producing signals indicative of said status information, said signals being transmitted to said display panel to display said status information on said display panel; and d. a control board on said housing including a multiplicity of manually operable control elements, said control board being connected to said operational-circuit means for transmission of signals to said operational-circuit means through operation of said control elements, said offensive-movement means producing manually controlled movement of said multiplicity of offensive play symbols in response to signals transmitted from said control board, said control elements including means for operating said game apparatus in a selected one of at least two play action modes, (i) one of said modes being a "rushing" mode in which said control board and control means interact to simulate "running" action of the ball-position symbol, one of said manually operable control elements transmitting signals to said control means which includes means operating upon said offensive play symbol movement means to effect concurrent movement of the ball-position symbol and at least one other offensive play symbol generally in a common direction along said playing field as the operator manually operates the control elements to effect movement of the ball-position symbol through the defensive-player symbols, said detecting means limiting the movement of said defensive-player symbols towards the ball-position symbol upon detection of coincidence thereof with said other concurrently moving offensive play symbols to simulate "blocking" thereof by said other concurrently moving offensive play symbols, said detecting means terminating play action upon detection of coincidence of a defensive-player symbol with said ball-position symbol; and (ii) another mode being a "passing" mode in which said control board and control means interact to simulate the "passing" of the ball-position symbol to a maneuverable "receiver", at least one of said manually operable control elements transmitting signals to said operational-circuit means which includes means operating upon said offensive play symbol movement means to effect movement of an offensive play symbol representing an intended "receiver", the operator manually operating the control elements to move the "receiver" symbol and ball-position symbol into an aligned position to execute a pass, said detection means precluding movement of the "receiver" symbol to a position occupied by a defensive-player symbol, said operational-circuit means also including means operating upon said offensive play symbol movement means to effect advance of said ball-position symbol along a linear path upon actuation of a manually operable control element, said operational-circuit means including means for detecting coincidence of the advancing ball-position symbol and "receiver" symbol to represent a completed "pass", said operational-circuit means including means for detecting coincidence of the advancing ball position symbol and at least a selected one of said defensive-player symbols to represent an "intercepted pass". - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 17, 18)
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14. In a method for simulating a sports-action team game, the steps comprising:
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a. providing a hand-holdable housing having a display panel including a simulated playing field of the type on which a ball-type game is played and adapted to display symbols in response to electrical signals applied thereto; b. generating and transmitting electrical signals to said display panel to produce on said simulated playing field a multiplicity of offensive play symbols and a multiplicity of defensive-player symbols, one of said offensive play symbols at a time simulating the position of the ball; c. providing means for moving a multiplicity of said offensive play symbols along said playing field under manual control; d. selecting one of at least two play action modes, one of said modes being a "rushing" mode which simulates the "running" action of the ball-position symbol, and another mode being a "passing" mode which simulates the "passing" of the ball-position symbol to an intended "receiver" symbol; e. moving at least a selected one of said offensive play symbols by manipulation of said manual control means, said moved offensive play symbols in the "running" mode being the ball-position symbol and at least one other offensive play symbol simulating a "blocker"; f. moving concurrently a plurality of said defensive-player symbols in a variable manner towards the ball-position symbol, movement of said offensive play symbols and defensive-player symbols providing play action simulating the action of said sports action team game; g. detecting the independent coincidence of a multiplicity of offensive play symbols with a multiplicity of defensive-player symbols and terminating play action upon the detection of coincidence between said ball-position symbol with any one of a selected multiplicity of defensive-player symbols; h. when in said running mode, prohibiting the movement towards said ball-position symbol of at least some of said coincident defensive-player symbols coincident with an offensive play symbol other than said ball-position symbol to simulate "blocking" of the defensive-player symbols; i. when in said passing mode, moving said "receiver" symbol through the defensive-player symbols and aligning said "receiver" symbol with said ball-position symbol, and thereafter advancing the ball-position symbol along a linear path towards the "receiver" symbol, coincidence of said ball-position symbol with said "receiver" symbol repesenting a "completed" pass and coincidence of said advancing ball-position symbol with at least a selected one of said defensive-player symbols representing an "intercepted" pass; j. monitoring play action to record information concerning the status of said simulated game; and k. displaying said status information. - View Dependent Claims (15, 16, 19, 20, 21, 22, 23, 24, 25, 55)
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26. In an apparatus for simulating a sports action team game, the combination comprising:
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a. a hand-holdable housing; b. a display panel on the upper surface of said housing and including a visual simulation of a playing field of the type on which a ball-type game is played and adapted to display symbols in response to electrical signals applied thereto; c. operational-circuit means in said housing operatively connected to said display panel for generation and transmission of electrical signals to said display panel to produce on said simulated playing field a multiplicity of offensive play symbols and a multiplicity of defensive-player symbols, one of said offensive play symbols at a time simulating the position of the ball, said operational-circuit means including; (i) means for concurrently moving a multiplicity of said offensive play symbols in a controlled manner along said playing field, said multiplicity of symbols including said ball-position symbol and at least one other offensive play symbol, said movement being generally in a common direction along said playing field; (ii) means for concurrently moving a plurality of said defensive-player symbols along said playing field in a variable manner towards the ball-position symbol, movement of said offensive play symbols and defensive-player symbols providing play action simulating the action of said sports-action team game; (iii) means for detecting the independent coincidence of a multiplicity of offensive play symbols with a multiplicity of defensive-player symbols, said detecting means terminating play action upon detection of a coincidence of said ball-position symbol with any one of a selected multiplicity of defensive-player symbols, said detecting means permitting continuation of play action upon detection of coincidence with a defensive-player symbol of an offensive play symbol other than said ball-position symbol and said detecting means prohibiting the movement of said defensive-player symbol coincident with said offensive play symbols other than said ball-position symbol towards said ball-position symbol to simulate "blocking" of said last-mentioned defensive-player symbol; (iv) means for monitoring play action to record information concerning the status of said simulated game and for producing signals indicative of said status information, said signals conveying the recorded information to the operator of the game; and d. a control board on said housing including a multiplicity of manually operable control elements, said control board being connected to said operational-circuit means for transmission of signals to said operational-circuit means through operation of said control elements, at least one of said manually operable control elements transmitting signals to said offensive-movement means and producing manually controlled movement of at least said ball-position symbol in response to signals transmitted from said control board, said operational circuit means including means operating upon said offensive play symbol movement means to effect concurrent movement of the ball-position symbol with at least one other offensive play symbol in a generally common direction as the operator manually operates the control elements to effect movement of the ball-position symbol through the defensive-player symbols, said detecting means prohibiting the movement of said defensive-player symbols towards said ball-position symbol upon detection of coincidence of said defensive-player symbols with said other concurrently moving offensive play symbols and said detecting means terminating play action upon coincidence of any one of said selected multiplicity of defensive-player symbols with said ball-position symbol. - View Dependent Claims (27, 28, 29, 30)
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31. In an apparatus for simulating a sports action team game, the combination comprising:
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a. hand-holdable housing; b. a display panel on the upper surface of said housing and including a visual simulation of a playing field of the type on which a ball-type game is played and adapted to display symbols in response to electrical signals applied thereto; c. operational-circuit means in said housing operatively connected to said display panel for generation and transmission of electrical signals to said display panel to produce on said simulated playing field a multiplicity of offensive play symbols and a multiplicity of defensive-player symbols, one of said offensive play symbols at a time simulating the position of the ball, said operational-circuit means including; (i) means for moving a multiplicity of said offensive play symbols along said playing field, said means including means for advancing said ball-position symbol in a linear path along said simulated playing field to simulate a ball being passed and for independent movement of at least one other offensive play symbol to simulate a "receiver"; (ii) means for concurrently moving a plurality of said defensive-player symbols along said playing field in a variable manner towards the ball-position symbol, movement of said offensive play symbols and defensive-player symbols providing play action simulating the action of said sports-action team game; (iii) means for detecting the independent coincidence of a multiplicity of offensive play symbols with a multiplicity of defensive-player symbols, said detecting means terminating play action upon detection of coincidence of said ball-position symbol with any one of a selected multiplicity of said defensive-player symbols and, during simulation of a pass, with at least a selected one of said defensive-player symbols, said detecting means permitting continuation of play action upon coincidence with a defensive-player symbol of an offensive play symbol other than said ball-position symbol and upon coincidence of said ball-position symbol with a defensive-player symbol other than said selected at least one of said defensive-player symbols during simulation of a "pass"; (iv) means for detecting the coincidence of said ball-position symbol with the offensive play symbol simulating a pass "receiver", thereby detecting a simulated pass completion, and for providing an indication of said simulated pass completion; (v) means for detecting the independent coincidence of a defensive-player symbol with said "receiver" symbol to preclude movement of said "receiver" symbol to a position occupied by a defensive-player symbol; and (vi) means for monitoring play action to record information concerning the status of said simulated game and for producing signals indicative of said status information, said signals conveying the recorded information to the operator of the game; and d. a control board on said housing including a multiplicity of manually operable control elements, said control board being connected to said operational-circuit means for transmission of signals to said operational-circuit means through operation of said control elements, at least one of said manually operable control elements transmitting signals to said operational-circuit means which includes means operating upon said offensive play symbol movement means to effect movement of the offensive play symbol representing an intended "receiver", said operational-circuit means also including means operating upon said offensive play symbol movement means to effect advance of said ball-position symbol along a linear path upon actuation of a manually operable control element to simulate a "pass", said operational-circuit means including means for detecting coincidence of a defensive-player symbol with said ball position symbol prior to actuation of said ball-position symbol advancing means and terminating play action, said operational-circuit means including means for detecting coincidence of the advancing ball-position symbol and the "receiver" symbol to represent a "completed pass", said operational-circuit means including means for detecting coincidence of the advancing ball-position symbol and said selected at least one of said defensive-player symbols to represent an "intercepted pass", whereby the game operator may attempt to effect movement of said "receiver" symbol through said defensive-player symbols and to "pass" the ball-position symbol from its initial position to the "receiver" symbol along a linear path without coincidence of said ball-position symbol and any one of said selected multiplicity of defensive-player symbols along said linear path to said receiver. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
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44. In a method for playing a simulated sports-action team game, the steps of:
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a. providing a hand-holdable housing having a display panel including a simulated playing field of the type on which a ball-type game is played and adapted to display symbols in response to electrical signals applied thereto; b. generating and transmitting electrical signals to said display panel to produce on said simulated playing field a multiplicity of offensive play symbols, one of said offensive play symbols at a time simulating the position of the ball, and to move about said playing field a multiplicity of said offensive play symbols including a "receiver" symbol and said ball-position symbol, said ball-position symbol being advanced in a linear path along said simulated playing field towards said "receiver" symbol to simulate a ball being "passed", said "pass" simulation to said "receiver" being at least in part under the manual control of the game operator; c. generating and transmitting electrical signals to said display panel to produce on said simulated playing field a multiplicity of defensive-player symbols and to move a plurality of said defensive-player symbols along said playing field in a variable manner towards the ball-position symbol and a plurality of defensive-player symbols towards the "receiver" symbol, movement of said offensive play symbols and said defensive-player symbols simulating the action of said sports-action game; d. detecting the independent coincidence of a multiplicity of offensive play symbols with a multiplicity of defensive-player symbols, and terminating play action upon detection of coincidence of said ball-position symbol with any one of a selected multiplicity of defensive-player symbols but permitting continuation of play action upon coincidence with a defensive-player symbol of an offensive play symbol other than said ball-position symbol; e. moving said "receiver" symbol through the defensive-player symbols; f. aligning said "receiver" symbol and ball-position symbol and thereafter advancing the ball-position symbol along a linear path towards the "receiver" symbol; g. detecting the coincidence of said ball-position symbol with said "receiver" symbol to detect a simulated "pass completion" and providing an indication of said simulated "completion", and detecting coincidence of said advancing ball-position symbol with at least a selected one of said defensive-player symbols to detect a simulated intercepted "pass" and providing an indication of said simulation "interception"; h. monitoring play action to record information concerning the status of said simulated game; and i. generating signals indicative of said status information, said signals conveying the recorded information to the operator of the game. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53)
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54. In a method for playying a simulated sports action team game, the combination comprising:
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a. providing a hand-holdable housing having a display panel including simulated playing field of the type in which a ball-type game is played and adapted to display symbols in response to electrical signals applied thereto; b. generating and transmitting electrical signals to said display panel to produce on said simulated playing field a multiplicity of offensive play symbols, one of said offensive play symbols at a time simulating the position of the ball, and to move concurrently a multiplicity of said offensive play symbols including said ball-position symbol and at least one other offensive play symbol simulating a "blocker", said movement being in a controlled manner in a generally common direction along said playing field, movement of at least said ball-position symbol being under the manual control of the game operator; c. generating and transmitting electrical signals to said display panel to produce on said simulated playing field a multiplicity of defensive-player symbols and to move concurrently a plurality of said defensive-player symbols along said playing field in a variable manner towards the ball position-symbol; d. detecting the independent coincidence of a multiplicity of offensive play symbols with a multiplicity of defensive-player symbols and terminating play action upon detection of a coincidence of said ball-position symbol with a defensive-player symbol, said detection permitting continuation of play action upon coincidence between a defensive-player symbol and an offensive play symbol other than said ball-position symbol and prohibiting the movement of said defensive-player symbol coincident with said other offensive play symbols towards said ball-position symbol to simulate "blocking" of said last-mentioned defensive-player symbol; e. monitoring play action to record information concerning the status of said simulated game; and f. generating signals indicative of said status information, said signals conveying the recorded information to the operator of the game. - View Dependent Claims (56, 57)
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Specification