Electronic fighting sport game apparatus
First Claim
1. An electronic fighting sport game apparatus, comprising:
- displaying means including an attack display portion in which opposing fighting display figures appear to attack each other;
driving means connected to said displaying means for selectively supplying a drive signal to said fighting display figures;
display data storing means connected to said driving means for storing display data to selectively display said fighting display figures and for supplying corresponding display data to said driving means;
key input means including at least one attack key for specifying an attack for at least one of said fighting display figures displayed on said displaying means;
display data producing means connected to said key input means and said display data storing means for producing the display data for said at least one of said fighting display figures in accordance with operation of said at least one attack key and for supplying the display data to said display data storing means;
attack success determining means connected to said display data storing means for receiving the display data of said fighting display figures which is stored in said display data storing means for determining which fighting display figure succeeds to deliver a blow;
stamina data storing means for storing initial stamina data and current stamina data for said fighting display figures;
stamina data operating means connected to said stamina data storing means and said attack success determining means for reading out from said storing means the current stamina data of one of said fighting display figures when attacked by another of said fighting display figures and when said attack success determining means determines that the attack is successful, wherein said stamina data operating means decrements the read out stamina data by a predetermined amount and restores into said stamina data storing means stamina data corresponding to a decreased count; and
winner determining means connected to said stamina data storing means for receiving the stamina data of said fighting display figures which is stored in said stamina data storing means to determine a winner in accordance with predetermined conditions;
wherein said stamina data storing means is arranged to store attack power data, and said stamina data operating means includes means for calculating the attack power data in accordance with the stamina data of each of said fighting display figures and means for decreasing stamina data of one of said fighting display figures which is attacked by a predetermined amount on the basis of the attack power data of the other of the attacking fighting display figures when said attack success determining means determines a successful attack.
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Accused Products
Abstract
An electronic fighting sport game apparatus includes stamina data memory sections which store initial and current stamina data of fighters or boxers. A stamina data arithmetic section reads out the current stamina data of the attacked boxer from the stamina data memory section when one of the boxers delivers a clean punch. The readout stamina data is decreased by a predetermined amount. The decreased stamina data is stored again in the stamina data memory section. The action or movement of the boxers is performed in accordance with stamina data. The winner or loser is judged by determining whether the final stamina data of a boxer is larger or smaller than that of his opponent.
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Citations
23 Claims
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1. An electronic fighting sport game apparatus, comprising:
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displaying means including an attack display portion in which opposing fighting display figures appear to attack each other; driving means connected to said displaying means for selectively supplying a drive signal to said fighting display figures; display data storing means connected to said driving means for storing display data to selectively display said fighting display figures and for supplying corresponding display data to said driving means; key input means including at least one attack key for specifying an attack for at least one of said fighting display figures displayed on said displaying means; display data producing means connected to said key input means and said display data storing means for producing the display data for said at least one of said fighting display figures in accordance with operation of said at least one attack key and for supplying the display data to said display data storing means; attack success determining means connected to said display data storing means for receiving the display data of said fighting display figures which is stored in said display data storing means for determining which fighting display figure succeeds to deliver a blow; stamina data storing means for storing initial stamina data and current stamina data for said fighting display figures; stamina data operating means connected to said stamina data storing means and said attack success determining means for reading out from said storing means the current stamina data of one of said fighting display figures when attacked by another of said fighting display figures and when said attack success determining means determines that the attack is successful, wherein said stamina data operating means decrements the read out stamina data by a predetermined amount and restores into said stamina data storing means stamina data corresponding to a decreased count; and winner determining means connected to said stamina data storing means for receiving the stamina data of said fighting display figures which is stored in said stamina data storing means to determine a winner in accordance with predetermined conditions; wherein said stamina data storing means is arranged to store attack power data, and said stamina data operating means includes means for calculating the attack power data in accordance with the stamina data of each of said fighting display figures and means for decreasing stamina data of one of said fighting display figures which is attacked by a predetermined amount on the basis of the attack power data of the other of the attacking fighting display figures when said attack success determining means determines a successful attack. - View Dependent Claims (2, 3, 4)
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5. An electronic fighting sport game apparatus, comprising:
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displaying means including an attack display portion in which opposing fighting display figures appear to attack each other; driving means connected to said displaying means for selectively supplying a drive signal to the fighting display figures; display data storing means connected to said driving means for storing display to selectively display said fighting display figures and for supplying corresponding display data to said driving means; key input means including at least one attack for specifying an attack for at least one of said fighting display figures displayed on said displaying means; display data producing means connected to said key input means and said display data storing means for producing the display data for said at least one of said fighting display figures in accordance with operation of said at least one attack key and for supplying the display data to said display data storing means; attack success determining means connected to said display data storing means for receiving the display data of said fighting display figures which is stored in said display data storing means for determining which fighting display figure succeeds to deliver a blow; stamina data storing means for storing initial stamina data and current stamina data for said fighting display figures; stamina data operating means connected to said stamina data storing means and said attack success determining means for reading out for said storing means the current stamina data of one of said fighting display figures when attacked by another of said fighting display figures and when said attack success determining means determines that the attack is successful, wherein said stamina data operating means decrements the read out stamina data by a predetermined amount and restores into said stamina data storing means stamina data corresponding to a decremented count; winner determining means connected to said stamina data storing means for receiving the stamina data of said fighting display figures which is stored in said stamina data storing means to judge a winner in accordance with predetermined conditions; and score calculating means for calculating at least one of a winning number and a score on the basis of the judgment made by said winner determining means and for obtaining a maximum value corresponding to said at least one of a winning number and a score obtained through the execution of a game; said stamina data storing means being arranged to store attack power data, and said stamina data operating means comprises means for calculating the attack power data in accordance with the stamina data of each of said fighting display figures and means for decreasing stamina data of one of the fighting display figures which is attacked by a predetermined amount on the basis of the attack power data of the other of the attacking fighting display figures when said attack success determining means determines a successful attack. - View Dependent Claims (6, 7, 8, 9, 10, 11, 12, 13)
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14. An electronic fighting sport game apparatus, comprising:
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displaying means including an attack display portion in which opposing fighting display figures appear to attack each other; driving means connected to said displaying means for selectively supplying a drive signal to the fighting display figures; display data storing means connected to said driving means for storing display data to selectively display said fighting display figures and for supplying corresponding display data to said driving means; key input means including at least one attack key for specifying an attack for at least one of said fighting display figures displayed on said displaying means; display data producing means connected to said key input means and said display data storing means for producing the display data for said at least one of said fighting display figures in accordance with operation of said at least one attack key and for supplying the display data of said display data storing means; attack success determining means connected to said display data storing means for receiving the display data of said fighting display figures which is stored in said display data storing means for determining which fighting display figure succeeds to deliver a blow; stamina data storing means for storing initial stamina data and current stamina data for said fighting display figures; stamina data operating means connected to said stamina data storing means and said attack success determining means for reading out from said storing means the current stamina data of one of said fighting display figures when attached by another of said fighting display figures and when said attack success determining means determines that the attack is successful, wherein said stamina data operating means decrements the read out stamina data by a predetermined amount and restores into said stamina data storing means stamina data corresponding to a decremented count; winner determining means connected to said stamina data storing means for receiving the stamina data of said fighting display figures which is stored in said stamina data storing means to judge a winner in accordance with predetermined conditions; and score calculating means for calculating at least one of a winning number and a score on the basis of the judgment made by said winner determining means and for obtaining a maximum value corresponding to said at least one of a winning number and a score obtained through the execution of a game; said stamina data storing means being connected to said driving means and being arranged to store attack power data; said stamina data operating means comprises means for calculating the attack power data of each of said fighting display figures in accordance with the stamina data thereof to allow said stamina data storing means to store the attack data, and means for decreasing stamina data of one of said fighting display figures which is attacked in accordance with the attack power data of the other of said fighting display figures by a predetermined amount to allow said stamina data storing means to store the attack power data; and said displaying means includes an attack power data display segment arranged to receive the drive signal from said driving means on the basis of the attack power data. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23)
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Specification