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Electronic fighting sport game apparatus

  • US 4,491,324 A
  • Filed: 09/24/1982
  • Issued: 01/01/1985
  • Est. Priority Date: 10/07/1981
  • Status: Expired due to Term
First Claim
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1. An electronic fighting sport game apparatus, comprising:

  • displaying means including an attack display portion in which opposing fighting display figures appear to attack each other;

    driving means connected to said displaying means for selectively supplying a drive signal to said fighting display figures;

    display data storing means connected to said driving means for storing display data to selectively display said fighting display figures and for supplying corresponding display data to said driving means;

    key input means including at least one attack key for specifying an attack for at least one of said fighting display figures displayed on said displaying means;

    display data producing means connected to said key input means and said display data storing means for producing the display data for said at least one of said fighting display figures in accordance with operation of said at least one attack key and for supplying the display data to said display data storing means;

    attack success determining means connected to said display data storing means for receiving the display data of said fighting display figures which is stored in said display data storing means for determining which fighting display figure succeeds to deliver a blow;

    stamina data storing means for storing initial stamina data and current stamina data for said fighting display figures;

    stamina data operating means connected to said stamina data storing means and said attack success determining means for reading out from said storing means the current stamina data of one of said fighting display figures when attacked by another of said fighting display figures and when said attack success determining means determines that the attack is successful, wherein said stamina data operating means decrements the read out stamina data by a predetermined amount and restores into said stamina data storing means stamina data corresponding to a decreased count; and

    winner determining means connected to said stamina data storing means for receiving the stamina data of said fighting display figures which is stored in said stamina data storing means to determine a winner in accordance with predetermined conditions;

    wherein said stamina data storing means is arranged to store attack power data, and said stamina data operating means includes means for calculating the attack power data in accordance with the stamina data of each of said fighting display figures and means for decreasing stamina data of one of said fighting display figures which is attacked by a predetermined amount on the basis of the attack power data of the other of the attacking fighting display figures when said attack success determining means determines a successful attack.

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