Automatic lottery system
First Claim
1. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
- a central processor;
a plurality of playing means remote from the central processor but communicating therewith;
said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to the central processor;
a means of determining an amount played;
a means of identifying a particular player;
the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; and
said central processor having preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular means.
1 Assignment
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Accused Products
Abstract
A wagering system having a central processor and a plurality of playing consoles remote therefrom with said console capable of providing data inputs to the central processor, with such data inputs including identification of the playing console, the player, amount played, and games selected which may be an instantaneous game or a delayed game with said central processor being interconnected to the playing console via a multiplexing preprocessing arrangement, said central processor having a means of determining a winning play based upon the time of transmittal of the data or on a random basis, with the player console having a means capable of providing a printed record of the play to the player along with a verification of a win or a loss.
1150 Citations
43 Claims
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1. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to the central processor; a means of determining an amount played; a means of identifying a particular player; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; and said central processor having preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular means. - View Dependent Claims (5, 6, 7, 8, 9, 10, 11, 12)
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2. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play wiall occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to the central processor; a means of determining an amount played; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and wherein the storage means includes a plurality of playing pools and registers with a separate register for each playing pool with said pool based upon the amount played.
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3. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but commmunicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to the central processor; a means of determining an amount played; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and said means capable of preselecting what particular play will be a winning play is capable of making such determination based upon the numerical order of data received by the central processor from the playing means which provides the pre-established standard. - View Dependent Claims (4)
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13. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; A means for identifying individually each playing means; a means of determining an amount played; a means of allowing a player to select a particular combination of elements to be used in a particular play; the central processor being capable of directing data to a particular playing means and having data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established random or pseudo-random combination of elements not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and a means of determining a winning amount, with the amount of said winning determined on a paramutual basis. - View Dependent Claims (16, 21, 24, 25)
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14. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a means capable of identifying a particular player; a means of allowing a player to select a particular combination of elements to be used in a particular play; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; and said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established random or pseudo-random combination of elements not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means.
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15. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a means of allowing a player to select a particular combination of elements to be used in a particular play; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established random or pseudo-random combination of elements not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and said central processor includes a plurality of playing pools and registers with a separate register for each playing pool with said pools based upon the amount played. - View Dependent Claims (22, 23)
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17. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a means of allowing a player to select a particular combination of elements to be used in a particular play; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular way will be a winning play based upon a pre-established random or pseudo-random combination of elements not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and a means of providing a winning or losing signal and sending said signal to the playing means, a means of determining the amount won and sending it to the playing means along with the winning or losing signal, said playing means includes a means capable of indicating a winning play or a losing play and a printing means capable of printing out a record of the combination of elements chosen by a player, a winning play or a receipt of a loss, and wherein the printed record of the combination of elements chosen, the record of the win, or a receipt of the loss includes thereon the players identification and a coded identification means.
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18. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a means of allowing a player to select a particular combination of elements to be used in a particular play; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established random or pseudo-random combination of elements not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and a means of providing a winning or losing signal and sending said signal to the playing means, a means of determining the amount won and sending it to the playing means along with the winning or losing signal, said playing means includes a means capable of indicating a winning play or a losing play, and a printing means capable of printing out a record of the winning play and said record of the win is in the form of a check.
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19. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a means of allowing a player to select a particular combination of elements to be used in a particular play; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon a pre-established random or pseudo-random combination of elements not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; a means of providing a winning or losing signal and sending said signal to the playing means, a means of determining the amount won and sending it to the playing means along with the winning or losing signal, and said playing means includes a means capable of indicating a winning play or a losing play and a printing means capable of printing out a record of the winning play; and wherein the playing means includes a means of requesting the central processor to verify a previous winning signal;
the central processor is capable of verifying a previous winning signal and communicating a verification signal to the playing means with said playing means having a means of indicating said verification. - View Dependent Claims (20)
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26. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a game selection means capable of allowing a player to choose between a first type game and a second type game; a means of allowing a player to select a particular combination of elements to be used in the first type game; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and a means of determining a winning amount with the amount of said winning being determined on a paramutual basis for the first type game. - View Dependent Claims (27, 28, 29, 30, 31, 38, 39, 40, 41, 42)
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32. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a means capable of identifying a particular player; a game selection means capable of allowing a player to choose between a first type game and a second type game; a means of allowing a player to select a particular combination of elements to be used in the first type game; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; and said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means.
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33. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; a means for identifying individually each playing means; a means of determining an amount played; a game selection means capable of allowing a player to choose between a first type game and a second type game; a means of allowing a player to select a particular combination of elements to be used in the first type game; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and wherein said means of determining a winning play for the second type game is capable of making such determination based upon the numerical order of data received by the central processor from the playing means which provides the pre-established standard. - View Dependent Claims (34, 35, 36, 37)
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43. A lottery system free of player skill which is preprogrammed so as to be preset as to when a winning play will occur, said system comprising:
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a central processor; a plurality of playing means remote from the central processor but communicating therewith; said playing means being capable of supplying data corresponding to a particular play by a player on a particular playing means to said central processor; means for identifying individually each playing means; a means of determining an amount played; a game selection means capable of allowing a player to choose between a first type game and a second type game; a means of allowing a player to select a particular combination of elements to be used in the first type game; the central processor being capable of directing data to a particular playing means and having a data storage means capable of storing data directed to it by the playing means; said central processor having a preprogrammed means capable of preselecting what particular play will be a winning play based upon pre-established standard for winning plays not dependent upon any external factors and outside events and acknowledging a winning play to the particular playing means; and wherein said central processor includes a plurality of playing pools and registers with a separate register for each playing pool with said pools based upon the amount played.
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Specification