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Nuke awareness game

  • US 4,560,170 A
  • Filed: 06/20/1984
  • Issued: 12/24/1985
  • Est. Priority Date: 06/20/1984
  • Status: Expired due to Fees
First Claim
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1. A nuclear awareness game comprising:

  • a. a game board having imprinted thereon a plurality of squares,b. distinctively color coded play paths formed across the plurality of squares arranged in at least two oppositely directed serpentine lines having a generally rectilinear switched-back arrangement intersecting every square on the board,c. distinctively color coded playing pieces that are moveable along a playing path according to a sequence that is distinctively matched with the color coding of respective playing paths;

    d. squares forming a first portion of the board including distinctive first indicia for the players and playing pieces, forming a first rewardpenalty-option zone;

    e. a second portion of the board, including spaces having distinctive second indicia different from the first indicia, forming beginning and ending zones for the players and playing pieces at the opposite ends of each of the playing paths; and

    cards with indicia relating the play and being a clock correlation means for governing the movement of the pieces by the players.

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