Teaching machine
First Claim
1. A unitary electronic teaching and game apparatus comprising:
- a teaching element including;
a means to present a problem to a student,a means to enter said student'"'"'s response to a problem, anda means to determine virtue of said response,and a game element including a means which presents a game to the student based on said virtue;
said teaching element and said game element being operatively interconnected so that the teaching element triggers the operation of the game element.
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Accused Products
Abstract
A teaching machine comprising circuitry to select and a display to present problems to a student, switches to receive said student'"'"'s response, circuitry to determine if the answer is correct and, in one embodiment, an electronic game to reward said student for correct response by allowing said student to play a game. The same machine also having, in one embodiment, circuitry for detecting and concentrating on student'"'"'s problem areas using a recurrence probability associated with each of a plurality of problems, whether math, spelling, or other, which is modified by the response of the student depending on said student'"'"'s speed and correctness. Each problem to be presented to said student being selected in a random type manner using the probabilities associated with each problem. The teaching machine also having, in one embodiment, circuitry to modify the time in which the student is allowed to answer based on said student'"'"'s response.
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Citations
23 Claims
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1. A unitary electronic teaching and game apparatus comprising:
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a teaching element including; a means to present a problem to a student, a means to enter said student'"'"'s response to a problem, and a means to determine virtue of said response, and a game element including a means which presents a game to the student based on said virtue; said teaching element and said game element being operatively interconnected so that the teaching element triggers the operation of the game element. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A teaching machine comprising:
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a means for storing a probability associated with each of a plurality of problems, a means to generate a random number, a means to systematically add probabilities associated with said problems to a sum, a means to select a problem by comparing sum with said random number, a means for presenting said problem to a student, a means to enter said student'"'"'s response to said problem, a means to determine virtue of said response, and a means to modify the probability associated with said problem based on said virtue. - View Dependent Claims (18, 19)
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20. A teaching machine comprising:
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a means for storing a probability associated with each of a plurality of problems, a means to generate a random number, a means to compare said random number with the probability associated with one problem, a means to select a problem by systematically performing the said random number selection and said comparison for each of the plurality of problems, a means for presenting said problem to a student, a means to enter said student'"'"'s response to said problem, a means to determine virtue of said response, and a means to modify the probability associated with said problem based on said virtue. - View Dependent Claims (21, 22, 23)
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Specification