Control device for game machine
First Claim
1. Apparatus for providing a specific payout based on a predetermined payout schedule comprising input means for a player to select a selected object of a plurality of objects in a first payout schedule, disposition means for receiving a signal indicative of said selected object and determining whether the selected object results in a payout in accordance with said first payout schedule, means connected to said disposition means for determining the actual payout history of the apparatus, memory means connected to said disposition means for recording a plurality of payout schedules, each of said payout schedules having a payout for each of a plurality of objects, the total payout for each schedule being different from the total payout for each of the other schedules, display means for showing each payout corresponding to each object in a present payout schedule, said disposition means comparing said actual payout history with a predetermined limit and replacing said first payout schedule with a second payout schedule if said actual payout history exceeds said limit.
3 Assignments
0 Petitions
Accused Products
Abstract
An amusement device and method of operation are disclosed wherein a plurality of payout schedules which govern the conduct of the game are retained in a memory. The actual payout rate of the apparatus is constantly determined and the actual payout is compared with predetermined limits. If the actual payout exceeds the limit, the apparatus automatically selects another payout schedule which alters the probability of a player'"'"'s winning. The game is fair because the payout schedule governing conduct of the game is displayed to the player.
368 Citations
8 Claims
- 1. Apparatus for providing a specific payout based on a predetermined payout schedule comprising input means for a player to select a selected object of a plurality of objects in a first payout schedule, disposition means for receiving a signal indicative of said selected object and determining whether the selected object results in a payout in accordance with said first payout schedule, means connected to said disposition means for determining the actual payout history of the apparatus, memory means connected to said disposition means for recording a plurality of payout schedules, each of said payout schedules having a payout for each of a plurality of objects, the total payout for each schedule being different from the total payout for each of the other schedules, display means for showing each payout corresponding to each object in a present payout schedule, said disposition means comparing said actual payout history with a predetermined limit and replacing said first payout schedule with a second payout schedule if said actual payout history exceeds said limit.
- 6. A method of controlling an amusement device which selects a winning object and makes an actual payout in accordance with a payout schedule, comprising the steps of determining the actual payout history of said device, comparing said actual payout history with predetermined limits, storing a plurality of payout schedules in a memory, and selecting a payout schedule from said plurality of payout schedules stored in said memory in accordance with said comparison.
Specification